Source 2/Docs/Level Design: Difference between revisions
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== Specific Games == | == Specific Games == | ||
: {{dota2}} [[Dota 2 Workshop Tools/Level Design|Dota 2]] | : {{dota2|link=}} [[Dota 2 Workshop Tools/Level Design|Dota 2]] | ||
: {{ | : {{hla|link=}} [[Half-Life: Alyx Workshop Tools/Level Design|Half-Life: Alyx]] | ||
: {{svrh}} [[SteamVR/Environments#Creating_3D_Environments|SteamVR Home]] | : {{svrh|link=}} [[SteamVR/Environments#Creating_3D_Environments|SteamVR Home]] | ||
: {{ | : {{s&box|link=}} [[S&box]] ''(coming soon)'' | ||
: {{cs2}} [[Counter-Strike_2_Workshop_Tools/Level Design|Counter-Strike 2]] | : {{cs2|link=}} [[Counter-Strike_2_Workshop_Tools/Level Design|Counter-Strike 2]] | ||
__NOTOC__ | __NOTOC__ | ||
[[Category:Source 2]] | [[Category:Source 2]] |
Revision as of 04:43, 17 September 2025
Welcome to Source 2 Level Editing.
This page contains articles relating specifically to level design for Source 2.
Getting started with Hammer Editor
Working with Legacy
General |
Other EnginesSpecific Games
|