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Source 2/Docs/Level Design: Difference between revisions

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== Working with Legacy ==
== Working with Legacy ==
* [[Source 2/Docs/Level Design/Maps Workshop|Maps Workshop]] - Port maps and assets over to {{source2|3.1}}.
* [[Source 2/Docs/Level Design/Maps Workshop|Maps Workshop]] Port maps and assets over to {{cs2|1}}.
** [[Source 2/Docs/Level Design/Import Tool Documentation|Import Tool Documentation]] - Import the contents of the Source 1 map using a Python script.
** [[Source 2/Docs/Level Design/Import Tool Documentation|Import Tool Documentation]] Import the contents of the Source 1 map using a Python script.
** [[Source 2/Docs/Level Design/Post Import Fixup steps|Post Import Fixup steps]]
** [[Source 2/Docs/Level Design/Post Import Fixup steps|Post Import Fixup steps]] ‒ Tips for fixing skyboxes, cleaning up meshes and converting cubemaps.


== General ==
== General ==

Revision as of 04:37, 17 September 2025

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Source Welcome to Source 2 Level Editing.

This page contains articles relating specifically to level design for Source 2 Source 2.

Getting started with Hammer Editor

Working with Legacy

General

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