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Source 2/Docs/Level Design: Difference between revisions

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m (Added the "Welcome to Source 2 Level Editing". For context, the Source and GoldSrc level design pages have this aswell. Mind as well be consistent with it.)
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* [[Dota 2 Workshop Tools/Level Design/Mesh Entities|Mesh Entities]]
* [[Dota 2 Workshop Tools/Level Design/Mesh Entities|Mesh Entities]]
* [[Counter-Strike_2_Workshop_Tools/Level_Design/Lighting|Lighting]]
* [[Counter-Strike_2_Workshop_Tools/Level_Design/Lighting|Lighting]]
* [[Half-Life:_Alyx_Workshop_Tools/Level Design/Visibility|Visibility]]
* [[Source 2/Docs/Level Design/Visibility|Visibility]]
* [[Counter-Strike_2_Workshop_Tools/Addon_Sounds|Addon Sounds]]
* [[Counter-Strike_2_Workshop_Tools/Addon_Sounds|Addon Sounds]]
* [[Half-Life:_Alyx_Workshop_Tools/Level Design/3D Skybox Creation|3D Skybox Creation]]
* [[Half-Life:_Alyx_Workshop_Tools/Level Design/3D Skybox Creation|3D Skybox Creation]]

Revision as of 22:25, 8 February 2025

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Source Welcome to Source 2 Level Editing.

This page contains articles relating specifically to level design for Source 2 Source 2.

Getting started with Hammer Editor

Working with Legacy

General

Other Engines

Specific Games

Dota 2 Dota 2
Half-Life: Alyx Half-Life: Alyx
SteamVR Home SteamVR Home
S&box S&box (coming soon)
Counter-Strike 2 Counter-Strike 2