List of HL:S Soundscapes: Difference between revisions
		
		
		
		
		
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Important:Unlike 
 GoldSrc, roomtype values do not match up with the DSP type (most use automatic DSP instead), so direct ports may sound different from expected. Use env_soundscape with a custom mapname_soundscapes.txt instead.
		
	
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{{Soundscape lists}}  | |||
[[Category:Half-Life: Source]]  | [[Category:Half-Life: Source]]  | ||
[[Category:Sound System]]  | [[Category:Sound System]]  | ||
[[Category:Lists]]  | [[Category:Lists]]  | ||
Latest revision as of 15:28, 4 September 2024
Here is a list of soundscapes for use in 
 Half-Life: Source and 
 Half-Life Deathmatch: Source.
An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference. Some sounds that are prominent when you use the playsoundscape command may not be so overbearing in a custom soundscape.
| # | Name | DSP | 
|---|---|---|
| 0 | Normal (off)
 | 
0 | 
| 1 | Generic
 | 
1 | 
| 2 | Metal Small
 | 
1 | 
| 3 | Metal Medium
 | 
1 | 
| 4 | Metal Large
 | 
1 | 
| 5 | Tunnel Small
 | 
1 | 
| 6 | Tunnel Medium
 | 
1 | 
| 7 | Tunnel Large
 | 
1 | 
| 8 | Chamber Small
 | 
1 | 
| 9 | Chamber Medium
 | 
1 | 
| 10 | Chamber Large
 | 
1 | 
| 11 | Bright Small
 | 
1 | 
| 12 | Bright Medium
 | 
1 | 
| 13 | Bright Large
 | 
1 | 
| 14 | Water 1
 | 
14 | 
| 15 | Water 2
 | 
15 | 
| 16 | Water 3
 | 
16 | 
| 17 | Concrete Small
 | 
1 | 
| 18 | Concrete Medium
 | 
1 | 
| 19 | Concrete Large
 | 
1 | 
| 20 | Big 1
 | 
1 | 
| 21 | Big 2
 | 
1 | 
| 22 | Big 3
 | 
1 | 
| 23 | Cavern Small
 | 
1 | 
| 24 | Cavern Medium
 | 
1 | 
| 25 | Cavern Large
 | 
1 | 
| 26 | Weirdo 1
 | 
26 | 
| 27 | Weirdo 2
 | 
27 | 
| 28 | Weirdo 3
 | 
28 | 
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