This article relates to the game "Black Mesa". Click here for more information.

Category:Black Mesa level design: Difference between revisions

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(Undo revision 387507 by DavidSon713 (talk))
Tag: Undo
(Page does not really need a "Shared Entities)
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== Shared Entities ==
==Scripting==
*{{ent|ambient_generic}}
*[[How to Use Existing VCDs]]
*{{ent|fog_volume}}
*{{ent|func_tank}}
*{{ent|func_tank_combine_cannon}}
*{{ent|func_tankairboatgun}}
*{{ent|func_tanklaser}}
*{{ent|func_tankmortar}}
*{{ent|func_tankphyscannister}}
*{{ent|game_end}}
*{{ent|game_round_win}}
*{{ent|env_cascade_light}}
*{{ent|env_tonemap_controller}}
*{{ent|info_player_deathmatch}}
*{{ent|info_player_start}}
*{{ent|item_healthcharger}}
*{{ent|item_suitcharger}}
*{{ent|light_dynamic}}
*{{ent|npc_barnacle}}
*{{ent|npc_headcrab}}
*{{ent|npc_headcrab_black}}
*{{ent|npc_headcrab_fast}}
*{{ent|player}}
*{{ent|shadow_control}}
*{{ent|prop_physics}}
*{{ent|prop_physics_multiplayer}}
*{{ent|prop_physics_override}}
*{{ent|prop_physics_respawnable}}
*{{ent|prop_ragdoll}}


== Black Mesa Specific Entities ==
== Black Mesa Specific Entities ==

Revision as of 13:16, 21 February 2024

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This category contains articles relating specifically to Level Design for Black Mesa Black Mesa.

Getting started

Design

Constructing Elements

Lab

Hazards

Office

Tutorials

External links

Additional Information

Scripting

Black Mesa Specific Entities

Black Mesa Specific Shaders

Game Modes

Pages in category "Black Mesa level design"

The following 4 pages are in this category, out of 4 total.