User talk:DavidSon713

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Welcome to User talk:DavidSon713!
This is the start of the DavidSon713 discussion page.

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Empty Pages

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Noug4at2:45, 21 February 2024 (UTC+7:30)
Please avoid creating pages that have no content. Red links are helpful indicators of pages that still need to be created.
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Davidson71319:15, 20 February 2024 (UTC)
Sure thing, I'll fix it.

BMS Details

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Noug4at18:46, 23 February 2024 (UTC+7:30)
When I mentioned renaming, I mixed up a bit. I was referring to the texture details from GoldSrc. In GoldSrc, a separate file with the name of the map is created for detailing (for example, de_dust2_detail.txt, which contains texture details), and I thought this could cause confusion. Because in a nutshell, it's really about adding detail (textures) to your map.
But at the moment, I have moved the pages to a slightly different location and also indicated (Black Mesa), which will be useful. Additionally, if you are writing non-specific information about Black Mesa, it makes sense to merge this with the source version of the article.--reference
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DavidSon7138:28, 23 February 2024 (UTC)
Okay.

Many pages from you

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Noug4at3:01, 6 March 2024 (UTC+7:30)
Hey! Thanks for the numerous articles and new templates! They look interesting. However, I think it would be beneficial to create some templates using a switch-like approach in Clean up.

Also, regarding the articles you create, I sometimes notice that you tend to use terminology that is not closely related to Valve. It would be better to use language and terminology that are more aligned with Valve's style. For example, instead of discussing the whole topic of GPUs, focus on aspects that are directly relevant to Valve.

Additionally, I'm not entirely convinced about the necessity of including pages for YouTubers in this wiki, even if they are directly related to something from Valve. I'm interested in hearing your thoughts and opinions on this matter.
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DavidSon71319:48, 5 March 2024 (UTC)
No problem! I will make sure to revise the articles to fit into Valve's style. I really enjoy making templates so I made the YouTuber templates mostly for fun. The other templates I will be making in the future will be more relevant, and hopefully useful too. I'll keep all of those things in mind!

ETD

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Noug4at0:06, 11 March 2024 (UTC+7:30)
You don't have to delete your mod or hold development, just create it, show what this mod is. (screenshots, etc).
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DavidSon71312:39, 11 March 2024 (UTC)
Well, you were saying to "gain publicity" first before making a VDC page about it. But I saw many other mods on the VDC that have no information about it on any website except the VDC. Example: Half-LIfe 2 for Kids.
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Noug4at20:52, 11 March 2024 (UTC+7:30)
I mean information about it anywhere in public access. As for this mod, I can’t say anything. It’s old page… created 15 years ago…
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DavidSon71313:28, 11 March 2024 (UTC)
Okay {{Emoji|thumbup}}.

Vision

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Noug4at23:32, 26 March 2024 (UTC+7:30)
Before you finish the ETD, you are already creating a page for Vision. Or is it just about creating blank pages and pretty icons? I will advise you not to waste your time, but to work on the mod. And create a page not here, but on sites dedicated to mods. And at least implement a demo version, then create something (pages). There is no point in maintaining dead mods, and in general mods that are really known only to you.
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DavidSon71317:56, 26 March 2024 (UTC)
I make the templates on other mods/maps I have been working on that are up and coming. I make them when I am not designing/making the mods at the current moment or when I have free time. I could upload the first maps of ETD and BMV as well.
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DavidSon71318:00, 26 March 2024 (UTC)
The pages aren't exactly blank, they just don't have any screenshots yet. As for ETD, I have added screenshots, but I don't have time at the current moment to add screenshots to BMV.
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DavidSon71318:07, 26 March 2024 (UTC)
Also, as you may know HECU Collective worked on Black Mesa: Azure Sheep Black Mesa: Azure Sheep (Part one) which is a remake of Azure Sheep Azure Sheep. They stopped working on it temporarily to work on Black Mesa: Blue Shift Black Mesa: Blue Shift
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Noug4at2:33, 27 March 2024 (UTC+7:30)
And here these projects, as far as I know, received some kind of implementation, and were popular at one time. While your projects are empty. Don't get me wrong, I would love to play your mods. But why create a page for something that does not exist or is local (very local) and that is not a release. Release at least a demo so as not to have special responsibility even if the project may be canceled in the future. Don't create pages when you're working on a project, when you're working - just work. Draw textures, it’s better to make a GUI for the mod than to write about it in VDC. You will do this much better, and I myself will simply go ahead and create a page for your project, if there are objective reasons for this. Yes, your project is not empty, now it is half empty, but what difference does it make, the mere presence of screenshots does not really give an idea about the mod (in your case, exactly). There is no need to navigate, even if you come across empty mod pages here, we should not create a mess of countless mods that will never be released. I don’t mean that you will abandon your project, but anything can happen. Create at least a demo version, and then pages. But I am not able to forbid you anything, I just do what I think is the best (objectively), publish your mod on moddb, for example, write an article about what features it will have. This is the best solution imho, I would have expected it myself, seeing the significant progress and your dev comments.
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DavidSon71319:18, 26 March 2024 (UTC)
In that case, I'll post the first 2 maps of ETC.

You can play them here: https://drive.google.com/drive/folders/1IMWbZ2Wj-6NbG_G_ebba5_HQ53NSmGlF?usp=drive_link

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Wisdurm17:39, 4 April 2024 (UTC+2)
You should update the Ruby logo with a transparent image, like this image on Wikipedia for example. I am unable to do it myself as Cloudflare is blocking me for whatever reason.
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DavidSon71315:42, 4 April 2024 (UTC)
Yeah, that would be much better. I'll change it.
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DavidSon71315:45, 4 April 2024 (UTC)
I couldn't upload it as an SVG format, so I converted it to a PNG, (obviously).