Template:Sdktools: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Basic addition of HLMV++)
m (Ok that didn't work and it isn't showing up, let's try this?)
Line 22: Line 22:
<tr><th bgcolor=#3A3A3A align=right style=max-width:175px>{{#switch:{{{suf|}}}|#default=Model compilers|:de=Modelcompiler|:es=Compiladores de modelos|:ru=Компи&shy;ляторы моделей|:zh-cn=模型编译器}}</th><td>[[GUIStudioMDL{{{suf|}}}|GUIStudioMDL]] • [[Source Model Compiler{{{suf|}}}|Source Model Compiler]]</td></tr>
<tr><th bgcolor=#3A3A3A align=right style=max-width:175px>{{#switch:{{{suf|}}}|#default=Model compilers|:de=Modelcompiler|:es=Compiladores de modelos|:ru=Компи&shy;ляторы моделей|:zh-cn=模型编译器}}</th><td>[[GUIStudioMDL{{{suf|}}}|GUIStudioMDL]] • [[Source Model Compiler{{{suf|}}}|Source Model Compiler]]</td></tr>
<tr><th bgcolor=#3A3A3A align=right style=max-width:175px>{{#switch:{{{suf|}}}|#default=Model converters|:ru=Кон&shy;вер&shy;теры моделей}}</th><td bgcolor=#252525>{{crowbar|suf={{{suf|}}}|4.1}} • [[FireSoft Half-Life MDL Converter{{{suf|}}}|FireSoft Half&#8209;Life MDL]] • [[FireSoft MS3D to SMD converter{{{suf|}}}|FireSoft MS3D to SMD]] • [[Mdldecompiler{{{suf|}}}|MDLDecompiler]] • [[Propper{{{suf|}}}|Propper]] • [[Studiocompiler{{{suf|}}}|Studiocompiler]] • [[VMF to SMD{{{suf|}}}|VMF to SMD]]</td></tr>
<tr><th bgcolor=#3A3A3A align=right style=max-width:175px>{{#switch:{{{suf|}}}|#default=Model converters|:ru=Кон&shy;вер&shy;теры моделей}}</th><td bgcolor=#252525>{{crowbar|suf={{{suf|}}}|4.1}} • [[FireSoft Half-Life MDL Converter{{{suf|}}}|FireSoft Half&#8209;Life MDL]] • [[FireSoft MS3D to SMD converter{{{suf|}}}|FireSoft MS3D to SMD]] • [[Mdldecompiler{{{suf|}}}|MDLDecompiler]] • [[Propper{{{suf|}}}|Propper]] • [[Studiocompiler{{{suf|}}}|Studiocompiler]] • [[VMF to SMD{{{suf|}}}|VMF to SMD]]</td></tr>
<tr><th bgcolor=#3A3A3A align=right style=max-width:175px>{{#switch:{{{suf|}}}|#default=Model tools|:de=Model-Tools|:es=Herramientas de modelos|:ru=Ин&shy;стру&shy;менты для моделей|:zh-cn=模型工具}}</th><td>[[3Dcoat{{{suf|}}}|3Dcoat]] • [[3DS Max{{{suf|}}}|3DS Max]] • {{blender|suf={{{suf|}}}|4.1}} • [[Cinema 4D{{{suf|}}}|Cinema 4D]] • [[Fragmotion{{{suf|}}}|fragMOTION]] • [[GMax{{{suf|}}}|GMax]] • [[HLMV++{{{suf|}}}|HLMV++]] • [[KHED{{{suf|}}}|kHED]] • [[Lightwave{{{suf|}}}|Lightwave]] • [[Maya{{{suf|}}}|Maya]] • [[MilkShape 3D{{{suf|}}}|MilkShape 3D]] • [[Modo{{{suf|}}}|Modo]] • [[SourceOps{{{suf|}}}|SourceOps]] • [[VSIF2VCD{{{suf|}}}|VSIF2VCD]] • [[Wings3D{{{suf|}}}|Wings3D]] • [[Softimage Mod Tool{{{suf|}}}|XSI Mod Tool]] • [[Zbrush{{{suf|}}}|Zbrush]]</td></tr>
<tr><th bgcolor=#3A3A3A align=right style=max-width:175px>{{#switch:{{{suf|}}}|#default=Model tools|:de=Model-Tools|:es=Herramientas de modelos|:ru=Ин&shy;стру&shy;менты для моделей|:zh-cn=模型工具}}</th><td>[[3Dcoat{{{suf|}}}|3Dcoat]] • [[3DS Max{{{suf|}}}|3DS Max]] • {{blender|suf={{{suf|}}}|4.1}} • [[Cinema 4D{{{suf|}}}|Cinema 4D]] • [[Fragmotion{{{suf|}}}|fragMOTION]] • [[GMax{{{suf|}}}|GMax]] • [[HLMV++]] • [[KHED{{{suf|}}}|kHED]] • [[Lightwave{{{suf|}}}|Lightwave]] • [[Maya{{{suf|}}}|Maya]] • [[MilkShape 3D{{{suf|}}}|MilkShape 3D]] • [[Modo{{{suf|}}}|Modo]] • [[SourceOps{{{suf|}}}|SourceOps]] • [[VSIF2VCD{{{suf|}}}|VSIF2VCD]] • [[Wings3D{{{suf|}}}|Wings3D]] • [[Softimage Mod Tool{{{suf|}}}|XSI Mod Tool]] • [[Zbrush{{{suf|}}}|Zbrush]]</td></tr>
<tr><th bgcolor=#3A3A3A align=right style=max-width:175px>{{#switch:{{{suf|}}}|#default=Displacement tools|:ru=Ин&shy;стру&shy;менты для де&shy;фор&shy;ми&shy;ро&shy;ван&shy;ных по&shy;верх&shy;нос&shy;тей}}</th><td bgcolor=#252525>[[DispGen{{{suf|}}}|DispGen]] • [[Twister{{{suf|}}}|Twister]] • [[Creating custom terrain with Worldmachine{{{suf|}}}|Worldmachine]]</td></tr>
<tr><th bgcolor=#3A3A3A align=right style=max-width:175px>{{#switch:{{{suf|}}}|#default=Displacement tools|:ru=Ин&shy;стру&shy;менты для де&shy;фор&shy;ми&shy;ро&shy;ван&shy;ных по&shy;верх&shy;нос&shy;тей}}</th><td bgcolor=#252525>[[DispGen{{{suf|}}}|DispGen]] • [[Twister{{{suf|}}}|Twister]] • [[Creating custom terrain with Worldmachine{{{suf|}}}|Worldmachine]]</td></tr>
<tr><th bgcolor=#3A3A3A align=right style=max-width:175px>{{#switch:{{{suf|}}}|#default=Particle converters|:ru=Кон&shy;вер&shy;теры частиц}}</th><td>[[Sparc{{{suf|}}}|Sparc]]</td></tr>
<tr><th bgcolor=#3A3A3A align=right style=max-width:175px>{{#switch:{{{suf|}}}|#default=Particle converters|:ru=Кон&shy;вер&shy;теры частиц}}</th><td>[[Sparc{{{suf|}}}|Sparc]]</td></tr>

Revision as of 00:17, 16 January 2023

Official Source SDK tools
Map editorsHammer Hammer
Map compilersvbsp • vmap • vmpi • vrad • vvis
Map toolsbspzip • glview • VBSP2 • vbspinfo
Model compilersStudiomdl
Model toolsDmxconvert • Dmxedit • HLFaceposer HLFaceposer • HLMV HLMV • Itemtest • Modelbrowser • QC_Eyes
Texture toolsHeight2Normal Height2Normal • height2ssbump • makevmt • mksheet • Pfm2tgas • Shadercompile • Splitskybox • VTEX VTEX • VTF2TGA VTF2TGA • xwad
Sound toolsVSoundEdit
Engine toolsActBusy Script Editor • Commentary Editor • Foundry • Material Editor • Particle Editor • Source Filmmaker Source Filmmaker
OtherCaptioncompiler • Demoinfo • Elementviewer • Motionmapper • Sfmgen • VConfig • Vfont • Vfont_decompiler • VICE • vpk
Note.pngNote:Put 0 in the first unnamed parameter to get "Third Party Source SDK tools"
Note.pngNote:This template uses a space "&ensp;" between "•". If you need to add separation, you can copy this:  •