Category:Portal level design: Difference between revisions
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(Fix fizzler appearing as an external link) |
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* [[Ending a Portal map|Ending a map]] | * [[Ending a Portal map|Ending a map]] | ||
* [[Creating an energy ball launcher and catcher|Energy ball launcher/catcher]] | * [[Creating an energy ball launcher and catcher|Energy ball launcher/catcher]] | ||
* [[Emancipation_Grid#Creating_a_Portal_1_Fizzler| | * [[Emancipation_Grid#Creating_a_Portal_1_Fizzler|Portal Cleanser]] | ||
* [[Portal Glitch Prevention|Glitch Prevention]] | * [[Portal Glitch Prevention|Glitch Prevention]] | ||
* [[Creating an incinerator|Incinerator]] | * [[Creating an incinerator|Incinerator]] |
Revision as of 08:58, 26 May 2021
This article focuses on Portal level design. For general mapping tutorials, see Category:Level Design.
Getting startedEntity CreationDesignConstructing ElementsLevel Creation Tutorials
ScriptingModding |
Additive Information
External Links
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