User contributions for Luke18033
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17 September 2025
- 02:3702:37, 17 September 2025 diff hist −110 Vulkan →DXVK notes: remove source 2 notes in the section about source 1 games (it already says this above anyway) current
14 September 2025
- 03:2103:21, 14 September 2025 diff hist +802 GCF archive Switched most text to past tense and rewrote chunks of the page current
13 September 2025
- 19:3019:30, 13 September 2025 diff hist +56 BSP (Source) →Overview: Clarify that endianness matches the platforms current
12 September 2025
- 00:5500:55, 12 September 2025 diff hist +532 3D Skybox Remove most explicit references to 1/16 scale since mappers can customize it and it's not even default for L4D current
1 August 2025
- 21:3521:35, 1 August 2025 diff hist −4,528 Developer Console Control →The FCVAR flags: reduce this to a smaller list of just "important" flags now that there is a dedicated cvar flags page current
- 21:2521:25, 1 August 2025 diff hist +1 Console command flags fix typos current
- 21:2321:23, 1 August 2025 diff hist +16,720 N Console command flags Added a dedicated page for console command flags since there is a lot of information on them which was previously being crammed into the bottom of a tutorial page
6 July 2025
- 19:1719:17, 6 July 2025 diff hist +129 Scenes.image No edit summary current
30 June 2025
- 14:3814:38, 30 June 2025 diff hist −55 Light deferred Remove desolation todo, the mod isn't even out yet so there's no point of trying to document its internals right now current
- 14:3814:38, 30 June 2025 diff hist −55 Light deferred global Remove desolation todo, the mod isn't even out yet so there's no point of trying to document its internals right now current
13 June 2025
- 19:4919:49, 13 June 2025 diff hist +222 LightmappedGeneric →{{portal2}}Paint: clarify how these work
29 May 2025
- 22:1122:11, 29 May 2025 diff hist +181 Command line options Netconsole is available on windows and non-dedicated servers too in all games past L4D1
22 May 2025
- 00:3800:38, 22 May 2025 diff hist +145 Portal Companion Collection No edit summary
- 00:2700:27, 22 May 2025 diff hist +34 Portal Companion Collection P2 and Linux use different fonts, loading box is a texture
- 00:1200:12, 22 May 2025 diff hist +628 Command line options →Command-Line Parameters: Document new background map behavior as of HL2 anniversary update
12 May 2025
- 13:4913:49, 12 May 2025 diff hist +664 Env projectedtexture →Caveats and Fixes: Portal 2 auto disable workaround
21 April 2025
- 17:0917:09, 21 April 2025 diff hist +2,264 Looping a sound Add information for how to make a sound loop and save/restore at the same time
27 March 2025
- 00:5600:56, 27 March 2025 diff hist −36 Prop static Static props do not have targetnames in hammeraddons, no idea where this info came from
21 March 2025
- 22:4822:48, 21 March 2025 diff hist +4,365 Portal Companion Collection Rewrote most of the page
28 January 2025
- 02:0202:02, 28 January 2025 diff hist +308 Logic playerproxy →Inputs: Add Still Alive inputs
- 01:3601:36, 28 January 2025 diff hist +16 Logic title unlock test Change template name so categories work right
- 01:3501:35, 28 January 2025 diff hist +42 N Template:Psa Luke18033 moved page Template:Psa to Template:Portal: Still Alive: Consistency with other game templates, PSA is still a redirect current Tag: New redirect
- 01:3501:35, 28 January 2025 diff hist 0 m Template:Portal: Still Alive Luke18033 moved page Template:Psa to Template:Portal: Still Alive: Consistency with other game templates, PSA is still a redirect current
27 January 2025
- 22:0422:04, 27 January 2025 diff hist −77 Keyframe rope No edit summary
- 21:5721:57, 27 January 2025 diff hist +332 Logic title unlock test Add FGD code for whatever it's worth
- 21:5021:50, 27 January 2025 diff hist +532 N Logic title unlock test Created page with "{{ent not in fgd}} {{This is a|point entity|name=logic_title_unlock_test|game=psa}} This entity checks if the game is running in Xbox Live Arcade trial mode when activated, and fires an output if it is. Effectively, it behaves like a {{ent|logic_relay}} whose enabled state is tied to the game being in trial mode. == Keyvalues == {{KV Targetname}} == Inputs == {{IO|TestTitleUnlocked|Tests the trial mode state.}} == Outputs == {{IO|OnTitleLocked|Fired in response to..."
- 17:2617:26, 27 January 2025 diff hist +2,577 Portal: Still Alive Rewrote most of the page current
5 January 2025
- 14:2714:27, 5 January 2025 diff hist +21 Keyframe rope No edit summary
1 January 2025
- 17:2217:22, 1 January 2025 diff hist +33 Func water analog Refract shader does work on moving water
28 December 2024
- 21:1621:16, 28 December 2024 diff hist +219 Func monitor No edit summary
17 December 2024
- 01:5601:56, 17 December 2024 diff hist 0 Portal 2: Community Edition that was the wrong date i love having a nonfunctional brain
- 01:5501:55, 17 December 2024 diff hist −6 Portal 2: Community Edition change reference to have the actual date this was added instead of just displaying the current date (?????)
1 December 2024
- 22:0122:01, 1 December 2024 diff hist +770 Firesmoke Compromise. It now uses the new fire images and explains why you shouldn't use the entity but still includes FGD code for people who really want it
- 21:4921:49, 1 December 2024 diff hist +480 Talk:Firesmoke →Legitimate use
- 21:4521:45, 1 December 2024 diff hist +912 Level Transitions →Method 3: explain the info landmark entry/exit method
30 November 2024
- 03:3903:39, 30 November 2024 diff hist +68 Env fire these actually do still affect hitboxes
- 03:3103:31, 30 November 2024 diff hist +130 Firesmoke Specify where the 2 different effects are used Tag: Reverted
- 03:3003:30, 30 November 2024 diff hist −3,747 Firesmoke Undo revision 458527 by SirYodaJedi (talk) You're not supposed to use this, literally all the keyvalues there are base entity ones, you can't set the size or anything. Also you overwrote an unrelated edit that followed mine Tags: Undo Reverted
28 November 2024
- 21:0221:02, 28 November 2024 diff hist −3,675 Firesmoke Shouldn't be used directly
- 20:5420:54, 28 November 2024 diff hist +1,054 Env fire Document the classic fire and which keyvalues only apply to it
- 20:0920:09, 28 November 2024 diff hist +147 N File:Env fire classic.png The classic env_fire appearance used prior to the Orange Box, and in HL2 since the Anniversary Update with "classic effects" enabled. current
- 20:0820:08, 28 November 2024 diff hist +70 N File:Env fire modern.png The modern env_fire appearance used since the Orange Box current
30 October 2024
- 00:2500:25, 30 October 2024 diff hist +272 Command line options →Command-Line Parameters: Add -nomenuvid
29 September 2024
- 17:1317:13, 29 September 2024 diff hist +51 N Editoritems.txt Create redirect page here, there's nothing else it really conflicts with current Tag: New redirect
6 September 2024
- 03:4103:41, 6 September 2024 diff hist +190 Trigger changelevel No edit summary
3 September 2024
- 22:2222:22, 3 September 2024 diff hist +287 Gameinfo.txt →Steam games list: this still appears in the steam input UI for some reason???
19 August 2024
- 16:4416:44, 19 August 2024 diff hist +197 Script clip vphysics No edit summary
23 July 2024
- 21:3821:38, 23 July 2024 diff hist +289 Vgui neurotoxin countdown document bug I discovered in PEE
18 July 2024
- 20:0620:06, 18 July 2024 diff hist −41 Trigger portal cleanser this can still crash in 2013
1 June 2024
- 02:1802:18, 1 June 2024 diff hist +16 m Env message →File format