Category:Portal 2: Community Edition entities: Difference between revisions
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* [[logic_entity_position]] | * [[logic_entity_position]] | ||
* [[logic_format]] | * [[logic_format]] | ||
* [[logic_gate ( | * [[logic_gate (Entity)]] | ||
* [[logic_keyfield]] | * [[logic_keyfield]] | ||
* [[logic_measure_direction]] | * [[logic_measure_direction]] |
Revision as of 17:33, 8 May 2021
This is a complete list of all Portal 2: Community Edition entities.
p2ce.fgd
comp
- comp_choreo_screenset
- comp_entity_finder
- comp_entity_mover
- comp_kv_setter
- comp_numeric_transition
- comp_pack
- comp_pack_rename
- comp_pack_replace_soundscript
- comp_precache_model
- comp_precache_sound
- comp_prop_cable
- comp_prop_rope
- comp_propcombine_set
- comp_relay
- comp_scriptvar_setter
- comp_trigger_coop
- comp_trigger_p2_goo
- comp_vactube_end
- comp_vactube_junction
- comp_vactube_object
- comp_vactube_start
env
filter
game
hammer
hot
hunter
item
logic
- logic_console
- logic_context_accessor
- logic_convar
- logic_datadesc_accessor
- logic_entity_position
- logic_format
- logic_gate (Entity)
- logic_keyfield
- logic_measure_direction
- logic_modelinfo
- logic_relay_queue
- logic_sequence
math
- math_bits
- math_calculator
- math_clamp
- math_counter_advanced
- math_generate
- math_lightpattern
- math_mod
- math_vector
parallax
point
portal
prop
spark
target
trigger
vgui
weapon
Pages in category "Portal 2: Community Edition entities"
The following 6 pages are in this category, out of 6 total.