item_paint_power_pickup
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Warning:
Note:The paint can currently uses a water bottle model. This will change in a future version of P2CE.
Note:The paint gun was originally planned to appear in Portal 2, but was cut due to the complexity of switching between weapons to use the gels. While leftover in the FGD, it was removed from the game and was not usable in maps. It has been reimplemented in P2CE.
Bug:The entity does not behave correctly if set to gel type 0 (bounce). A
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item_paint_power_pickup is a model entity available in
Portal 2: Community Edition.
- The
{{{game}}}parameter is inconsistent with the name defined by the {{Portal 2: Community Edition}} template. This can most likely be fixed by setting the value of the{{{game}}}parameter to something like GoldSrc.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
It is a paint can for the weapon_paintgun. Picking one up will add its corresponding gel type to the gun.
comp_kv_setter or AddOutput can be used as a workaround.Keyvalues
- Paint Type (painttype) <choices>
- The can's paint type.
- 0 : Repulsion Gel
- 1 : Reflection Gel
- 2 : Propulsion Gel
- 3 : Conversion Gel
- 5 : Adhesion Gel