Trigger teleport: Difference between revisions
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Note:Any entity can be used as the teleport destination, including players.
Tip:You can use !self to use the origin of this entity as the landmark.
m (Moved the See Also to the bottom of the page, made a minor change to the Remote Destination description, and added a note about the keyvalue, along with other minor changes to the page.) |
m (Added trigger_teleport_relative and point_teleport to See Also.) |
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==See also== | ==See also== | ||
* [[Teleporters]] | * [[Teleporters]] | ||
* [[point_teleport]] | |||
* [[info_teleport_destination]] | * [[info_teleport_destination]] | ||
* [[trigger_teleport_relative]] |
Revision as of 21:25, 29 July 2017
Entity description
It is a trigger that teleports entities that touch its volume. Entities are teleported to the Remote Destination, and have their angles set to that of the Remote Destination's angles. If a Local Destination Landmark is specified, teleported entities are offset from the target by their initial offset from the landmark, and their angles are left alone.
Keyvalues
- Remote Destination ([todo internal name (i)]) <targetname>
- The entity specifying the point to which entities should be teleported. Usually either a info_teleport_destination or info_target.

- Local Destination Landmark ([todo internal name (i)]) <targetname>
- If specified, then teleported entities are offset from the target by their initial offset from the landmark.

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Flags
- 32 : Preserve angles even when a local landmark is not specified
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Inputs
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Outputs
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