Category:Source SDK FAQ: Difference between revisions

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This is a directory of Frequently Asked Questions about the Source SDK.
This is a directory of Frequently Asked Questions about the Source SDK.


==General SDK Troubleshooting==
==General SDK troubleshooting==


* [[Faq_morehelp|Where can I go for more help?]]
* [[Faq_morehelp|Where can I go for more help?]]
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* [[I'm experiencing constant, strange problems not covered elsewhere in this FAQ.]]
* [[I'm experiencing constant, strange problems not covered elsewhere in this FAQ.]]


==General SDK Information==
==General SDK information==
* [[Source SDK Files and Directory Structure|How are the Source SDK files and directories structured?]]
* [[Source SDK Files and Directory Structure|How are the Source SDK files and directories structured?]]
* [[The Game Directory|What is meant by Game Directory?]]
* [[The Game Directory|What is meant by Game Directory?]]
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* [[How do I manually configure the Hammer Editor?]]
* [[How do I manually configure the Hammer Editor?]]
* [[How do I copy the contents of the compile Process Window?]]
* [[How do I copy the contents of the compile Process Window?]]
* [[Hammer Resource Usage|After launching Hammer, the application takes a huge amount of RAM/system resources!]]
* [[What is the "Additional game parameters" field for?]]
* [[What is the "Additional game parameters" field for?]]
* [[My multiplayer map isn't appearing in the multiplayer map list.]]
* [[My multiplayer map isn't appearing in the multiplayer map list.]]
* [[I compiled my map with Hammer, but when I run the game from the Steam menu, the map is not there.]]
* [[I compiled my map with Hammer, but when I run the game from the Steam menu, the map is not there.]]
* [[Hammer Compile Freezes|When I compile my map, it freezes on vvis or vrad.]]
* [[I added some prop models in Hammer, but they don't appear in the game!]]
* [[I added some prop models in Hammer, but they don't appear in the game!]]
* [[When I compile, I get "Error! static_prop using model (modelname), which must be used on a dynamic entity."]]
* [[When I compile, I get "Error! static_prop using model (modelname), which must be used on a dynamic entity."]]
* [[When I load my Counter-Strike: Source map, it says "Both Teams are Full".]]
* [[When I load my Counter-Strike: Source map, it says "Both Teams are Full".]]
* [[Models I place in Hammer are rendered with a black and purple checkerboard in-game.]]
* [[Leaks_Explained|Hammer reports "leaked!" when I compile. How do I fix it?]]
* [[Leaks_Explained|Hammer reports "leaked!" when I compile. How do I fix it?]]
* [[I get a message "Memory leak: mempool blocks left in memory: (number)" when I compile.]]
* [[I get a message "Memory leak: mempool blocks left in memory: (number)" when I compile.]]
* [[When I run my multiplayer map in the game, people join my server!]]
* [[When I run my multiplayer map in the game, people join my server!]]
==Hammer 2D and 3D views==
* [[Models I place in Hammer are rendered with a black and purple checkerboard in-game.]]
* [[How do I get back to having 4 views - the 3D, top, front, and side views?]]
* [[How do I get back to having 4 views - the 3D, top, front, and side views?]]
* [[Hammer Textures in 3D View|How do I make it so textures show up in the 3D view? Mine is only wireframe.]]
* [[Hammer Textures in 3D View|How do I make it so textures show up in the 3D view? Mine is only wireframe.]]
* [[Texture Application and Camera Manipulation|When I'm using the Texture Application (Face Edit) window, I have to close it to move the 3D camera.]]
* [[Texture Application and Camera Manipulation|When I use camera shortcuts with the Texture Application window, the window gets "stuck".]]


==Level Editing Features==
==Level editing features and problems==
* [[How do I correctly make a skybox?]]
* [[How do I correctly make a skybox?]]
* [[How do I add fog to my level?]]
* [[How do I add fog to my level?]]
* [[Can I make a custom soundscape for my level?]]
* [[Can I make a custom soundscape for my level?]]
* [[How do I use Half-Life 2 model or material in a Counter-Strike: Source map?]]
* [[How do I use Half-Life 2 model or material in a Counter-Strike: Source map?]]
* [[Displacement Luxel Density|I'm trying to set the lightmap scale on my displacements, but it won't let me set the value I want.]]
* [[Hammer Carve Command Usage|When I use the Carve tool, I get errors, or Hammer simply freezes for a long time.]]


==FacePoser==
==FacePoser==
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* [[SDK Known Issues List|Am I seeing an issue that's already well known?]]
* [[SDK Known Issues List|Am I seeing an issue that's already well known?]]
* [[When I use run_mod.bat, I can't run the game if my path has spaces.]]
* [[When I use run_mod.bat, I can't run the game if my path has spaces.]]
* [[Missing certain Half-Life 2 entities in Hammer.]]
* [[Missing certain Half-Life 2 entities in Hammer.|Missing certain Half-Life 2 entities in Hammer with custom Mods.]]


{{otherlang:en}} {{otherlang:en:es|SOURCE SDK FAQ (Preguntas Frecuentes)}}, {{otherlang:en:jp|Source SDK FAQ:jp}}
{{otherlang:en}} {{otherlang:en:es|SOURCE SDK FAQ (Preguntas Frecuentes)}}, {{otherlang:en:jp|Source SDK FAQ:jp}}

Revision as of 19:52, 9 January 2006

This is a directory of Frequently Asked Questions about the Source SDK.

General SDK troubleshooting

General SDK information

Hammer Configuration and Compiling

Hammer 2D and 3D views

Level editing features and problems

FacePoser

Programming

Template:Otherlang:en Template:Otherlang:en:es, Template:Otherlang:en:jp

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Pages in category "Source SDK FAQ"

The following 56 pages are in this category, out of 56 total.