Faceposer: Difference between revisions
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[[Image:Faceposer multiactors.jpg|right|thumb|Faceposer playing back a complex scene with multiple actors.]] | [[Image:Faceposer multiactors.jpg|right|250px|thumb|Faceposer playing back a complex scene with multiple actors.]] | ||
'''Faceposer''' is the SDK tool used to produce choreographed sequences for the Source engine. It creates [[Flex animation|facial expressions]] (including lip-syncing) and manages [[skeletal animation]]s, the position of actors in the world, and any map triggers that need to be fired during the scene. | '''Faceposer''' is the SDK tool used to produce choreographed sequences for the Source engine. It creates [[Flex animation|facial expressions]] (including lip-syncing) and manages [[skeletal animation]]s, the position of actors in the world, and any map triggers that need to be fired during the scene. |
Revision as of 03:50, 1 April 2012
Faceposer is the SDK tool used to produce choreographed sequences for the Source engine. It creates facial expressions (including lip-syncing) and manages skeletal animations, the position of actors in the world, and any map triggers that need to be fired during the scene.
- See Choreography creation for a step-by step guide to creating choreography in the Source engine.
- See Faceposer reference for a quick-reference guide to the different parts of the Faceposer interface.
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