Ammunition: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
({{Abstract mapping}})
Line 1: Line 1:
{{Abstract mapping}}
<br>
Ammunition, or ammo, is what supplies most weapons. Ammo in most bullet-based weapons is stored in a magazine (widely referred to as a clip); "reloading" is swapping the current magazine for a full one.
Ammunition, or ammo, is what supplies most weapons. Ammo in most bullet-based weapons is stored in a magazine (widely referred to as a clip); "reloading" is swapping the current magazine for a full one.



Revision as of 18:53, 14 March 2011

Template:Abstract mapping
Ammunition, or ammo, is what supplies most weapons. Ammo in most bullet-based weapons is stored in a magazine (widely referred to as a clip); "reloading" is swapping the current magazine for a full one.

Ammunition entities

Half-Life 2 series

.357 ammo
An item_ammo_crate, containing SMG1 ammo.

Team Fortress 2

A full ammo box.

Left 4 Dead series

Ammunition coding