Source 2/Docs/Level Design: Difference between revisions
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* [[Counter-Strike_2_Workshop_Tools/Addon_Sounds|Addon Sounds]] | * [[Counter-Strike_2_Workshop_Tools/Addon_Sounds|Addon Sounds]] | ||
* [[Half-Life:_Alyx_Workshop_Tools/Level Design/3D Skybox Creation|3D Skybox Creation]] | * [[Half-Life:_Alyx_Workshop_Tools/Level Design/3D Skybox Creation|3D Skybox Creation]] | ||
* [[Half-Life:_Alyx_Workshop_Tools/Level_Design/Hotspot_Texturing|Hotspot Texturing]] | * [[Half-Life:_Alyx_Workshop_Tools/Level_Design/Hotspot_Texturing|Hotspot Texturing]] | ||
* [[Half-Life:_Alyx_Workshop_Tools/Level_Design/Light_Cookies|Light Cookies]] | * [[Half-Life:_Alyx_Workshop_Tools/Level_Design/Light_Cookies|Light Cookies]] | ||
* [[Counter-Strike_2_Workshop_Tools/Level_Design/Compiling|Compiles and Post-Compile Cleanup]] | * [[Counter-Strike_2_Workshop_Tools/Level_Design/Compiling|Compiles and Post-Compile Cleanup]] | ||
Revision as of 04:57, 17 September 2025
Welcome to Source 2 Level Editing.
This page contains articles relating specifically to level design for Source 2.
Getting started with Hammer Editor
Working with Legacy
General |
Other EnginesSpecific Games
|