List of HL:S Soundscapes: Difference between revisions
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Important:Unlike
GoldSrc, roomtype values do not match up with the DSP type (most use automatic DSP instead), so direct ports may sound different from expected. Use env_soundscape with a custom mapname_soundscapes.txt instead.
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{{Soundscape lists}} | |||
[[Category:Half-Life: Source]] | [[Category:Half-Life: Source]] | ||
[[Category:Sound System]] | [[Category:Sound System]] | ||
[[Category:Lists]] | [[Category:Lists]] | ||
Latest revision as of 15:28, 4 September 2024
Here is a list of soundscapes for use in
Half-Life: Source and
Half-Life Deathmatch: Source.
An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference. Some sounds that are prominent when you use the playsoundscape command may not be so overbearing in a custom soundscape.
| # | Name | DSP |
|---|---|---|
| 0 | Normal (off)
|
0 |
| 1 | Generic
|
1 |
| 2 | Metal Small
|
1 |
| 3 | Metal Medium
|
1 |
| 4 | Metal Large
|
1 |
| 5 | Tunnel Small
|
1 |
| 6 | Tunnel Medium
|
1 |
| 7 | Tunnel Large
|
1 |
| 8 | Chamber Small
|
1 |
| 9 | Chamber Medium
|
1 |
| 10 | Chamber Large
|
1 |
| 11 | Bright Small
|
1 |
| 12 | Bright Medium
|
1 |
| 13 | Bright Large
|
1 |
| 14 | Water 1
|
14 |
| 15 | Water 2
|
15 |
| 16 | Water 3
|
16 |
| 17 | Concrete Small
|
1 |
| 18 | Concrete Medium
|
1 |
| 19 | Concrete Large
|
1 |
| 20 | Big 1
|
1 |
| 21 | Big 2
|
1 |
| 22 | Big 3
|
1 |
| 23 | Cavern Small
|
1 |
| 24 | Cavern Medium
|
1 |
| 25 | Cavern Large
|
1 |
| 26 | Weirdo 1
|
26 |
| 27 | Weirdo 2
|
27 |
| 28 | Weirdo 3
|
28 |
| ||||||||