Half-Life 2: Difference between revisions
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[[File:City17 trainstation.jpg|thumb|''"Welcome. Welcome to City 17. You have chosen, or been chosen, to relocate to one of our finest remaining urban centers."'']] | [[File:City17 trainstation.jpg|thumb|''"Welcome. Welcome to City 17. You have chosen, or been chosen, to relocate to one of our finest remaining urban centers."'']] | ||
<span style="color:white; font-weight:bold">Half-Life 2</span> (abbreviated as '''HL2''') defines a new benchmark in gaming with startling realism and responsiveness. Powered by then-new [[Source]] technology, '''Half-Life 2''' features the most sophisticated in-game characters ever witnessed, advanced AI, stunning graphics and physical gameplay. This was the first game requiring installation of {{steamicon|1}} when it came out back in 2004. | |||
Half-Life 2 is the sequel to the 1998 | '''Half-Life 2''' is the sequel to the 1998 '''[[Half-Life]]'''. A sequel to '''Half-Life 2''' was released in 2006, titled '''[[Half-Life 2: Episode One]]'''. A virtual reality prequel was released in 2020, titled '''[[Half-Life: Alyx]]'''. | ||
Half-Life 2 was [[Half-Life 2 (Xbox)|later ported]] for the | '''Half-Life 2''' was [[Half-Life 2 (Xbox)|later ported]] for the [[WP:Xbox|Xbox]] console in 2005, as well as for the [[WP:Xbox 360|Xbox 360]] and [[WP:Playstation 3|Playstation 3]] in 2007, bundled under '''[[The Orange Box]]'''. | ||
The game has considerable number of physics puzzles which aren't that common in games like | The game has considerable number of physics puzzles which aren't that common in games like [[WP:|Doom (franchise)|Doom]], [[WP:Call of Duty|Call of Duty]] and [[WP:Halo (franchise)|Halo]]. Even '''Half-Life''' has fewer puzzles. | ||
== Content == | == Content == | ||
* | * '''Half-Life 2''' maps (<code>hl2</code>) | ||
* Source shared (<code>hl2</code>) | * Source shared (<code>hl2</code>) | ||
* | * '''Source 2013 Singleplayer''' engine branch | ||
== RTX version == | == RTX version == | ||
{{Main|Half-Life 2 RTX}} | {{Main|Half-Life 2 RTX}} | ||
A ray-traced version of | A ray-traced version of '''Half-Life 2''' is currently under development by Orbifold Studios, and promoted by [[WP:GeForce|Nvidia]], using Nvidia's RTX Remix tool. | ||
This version aims to remaster the entire game with new RTX lighting, RTX reflections, PBR textures, and a lot more without changing the core gameplay, similar to | This version aims to remaster the entire game with new RTX lighting, RTX reflections, PBR textures, and a lot more without changing the core gameplay, similar to '''[[Portal RTX]]'''. | ||
== Chapters == | == Chapters == | ||
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}} | }} | ||
</center> | </center> | ||
== Limitations/Bugs == | == Limitations/Bugs == | ||
*For more | *For more '''Half-Life 2''' bugs, see this [https://github.com/ValveSoftware/Source-1-Games/issues?q=is%3Aopen+is%3Aissue+label%3A%22Half-Life+2%22 GitHub] page. | ||
This section only list various bugs that are commonly encountered. | This section only list various bugs that are commonly encountered. | ||
=== {{unresolved|bugs}} === | === {{unresolved|bugs}} === | ||
{{Warning| | {{Warning|The current version of '''Half-Life 2''' in Steam lacks LDR lighting on multiple game levels (starting from {{code|d1_eli_01}} until the end of [[Nova Prospekt]]). This means that if HDR is disabled (by selecting None or Bloom only in HDR settings), [[mat_fullbright]] will be set to 1, disabling lighting and making everything bright and flat ([https://github.com/ValveSoftware/Source-1-Games/issues/577 relevant GitHub issue]). Because of this, HDR is required to play the game.<br>This issue is not affected in previous version of the game (which use older engines), and is fixed in '''[[Half-Life 2: Update]]'''.}} | ||
=== {{resolved|bugs}} === | === {{resolved|bugs}} === | ||
{{Bug | {{Bug|There was a bug with the [[Dropship]]'s gun that was unable to turn, this makes the [[Sandtraps]] chapter much easier.{{Cite|1}} Presents since console release on [[WP:Xbox 360|X360]]/[[WP:Playstation 3|PS3]]{{confirm}} and since 2010 engine update on PC.<br>Fixed in the current Steam version since 2022's the [[Steam Deck]] update of '''Half-Life 2'''. Some third-party mods may or may not include this fix; [[Fixing the Dropship gun|this page]] details how to fix it in your mod.}} | ||
=== Other limitations === | === Other limitations === | ||
{{Important|The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.}} | |||
{{Warning|As of May 26, 2010, the branch of Source under which Half-Life 2 originally ran | {{Warning|As of May 26, 2010, the branch of Source under which Half-Life 2 originally ran [[Source 2006]] no longer exists on Steam, and subsequently replaced by the updated [[Source 2007]] (which later was upgraded again to [[Source 2013 Singleplayer|Source 2013]]. Some old mods which base themselves directly on the game (as opposed to [[Source SDK Base]]) are unlikely to work any more.<br> This also meant that support for running Half-Life 2 on Windows 9x/ME/2000 have been also dropped.}} | ||
== Technical notes == | == Technical notes == | ||
* In | * In the 2006 version of the game, being underwater at [[d1_canals_01]], or in some area on that same map can cause performance drop. Fixed since 2010 with the engine update. | ||
* Although Source [[mod]]s are often described as being "for Half-Life 2", they actually use [[Source SDK Base]]. SDK Base is available to anyone who owns any Valve Source game and provides all of Half-Life 2's content (except [[BSP|maps]] and [[VCD|vcd scenes]]) on a static branch of the engine. | * Although Source [[mod]]s are often described as being "for Half-Life 2", they actually use [[Source SDK Base]]. SDK Base is available to anyone who owns any Valve Source game and provides all of Half-Life 2's content (except [[BSP|maps]] and [[VCD|vcd scenes]]) on a static branch of the engine. | ||
* The Half-Life 2 Collectors Edition, which ships with | * The Half-Life 2 Collectors Edition, which ships with the [[Source 2004|2004]] version of the game, does not require Steam to run or update (similar to latest version), which meant that it will run on older systems with Windows 2000 and earlier. | ||
* The 64-bit Windows version of Half-Life 2, which existed around 2005-2006, is no longer available. | * The 64-bit Windows version of Half-Life 2, which existed around 2005-2006, is no longer available. | ||
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== See also == | == See also == | ||
* [[Half-Life 2 | * [[Half-Life 2 level design]] | ||
* | * [[Half-Life 2: Update]] - a fan-made Steam-released mod aimed at bug-fixing and giving the game a mild visual upgrade. | ||
* | * [[Synergy]] - a fan-made Steam-released co-op mod that includes '''Half-Life 2''''s campaign. | ||
* [[:Category:Source mods]] | * [[:Category:Source mods]] | ||
Revision as of 06:37, 20 June 2024
Half-Life 2 (abbreviated as HL2) defines a new benchmark in gaming with startling realism and responsiveness. Powered by then-new Source technology, Half-Life 2 features the most sophisticated in-game characters ever witnessed, advanced AI, stunning graphics and physical gameplay. This was the first game requiring installation of Steam when it came out back in 2004.
Half-Life 2 is the sequel to the 1998 Half-Life. A sequel to Half-Life 2 was released in 2006, titled Half-Life 2: Episode One. A virtual reality prequel was released in 2020, titled Half-Life: Alyx.
Half-Life 2 was later ported for the Xbox console in 2005, as well as for the Xbox 360 and Playstation 3 in 2007, bundled under The Orange Box.
The game has considerable number of physics puzzles which aren't that common in games like Doom (franchise)|Doom, Call of Duty and Halo. Even Half-Life has fewer puzzles.
Content
- Half-Life 2 maps (
hl2
) - Source shared (
hl2
) - Source 2013 Singleplayer engine branch
RTX version
A ray-traced version of Half-Life 2 is currently under development by Orbifold Studios, and promoted by Nvidia, using Nvidia's RTX Remix tool.
This version aims to remaster the entire game with new RTX lighting, RTX reflections, PBR textures, and a lot more without changing the core gameplay, similar to Portal RTX.
Chapters
Toggle chapters ![]() |
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![]() Point Insertion d1_trainstation_01 |
![]() "A Red Letter Day" d1_trainstation_05 |
![]() Route Kanal d1_canals_01 |
![]() Water Hazard d1_canals_06 |
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![]() Black Mesa East d1_eli_01 |
![]() "We Don't Go To Ravenholm..." d1_town_01 |
![]() Highway 17 d2_coast_01 |
![]() Sandtraps d2_coast_09 |
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![]() Nova Prospekt d2_prison_02 |
![]() Entanglement d2_prison_06 |
![]() Anticitizen One d3_c17_02 |
![]() "Follow Freeman!" d3_c17_09 |
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![]() Our Benefactors d3_citadel_01 |
![]() Dark Energy d3_breen_01 |
Credits
These are the official credits for "Half-Life 2" as released in October 2004:
Voices:
Voice Casting:
Voice Recording:
Voice recording scheduling and logistics:
Translations:
Crack Legal Team:
Thanks to the following for the use of their faces:
Special thanks to everyone at:
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Limitations/Bugs
- For more Half-Life 2 bugs, see this GitHub page.
This section only list various bugs that are commonly encountered.
☒ Unresolved bugs

This issue is not affected in previous version of the game (which use older engines), and is fixed in Half-Life 2: Update.
☑ Resolved bugs

Fixed in the current Steam version since 2022's the Steam Deck update of Half-Life 2. Some third-party mods may or may not include this fix; this page details how to fix it in your mod. [todo tested in ?]
Other limitations


This also meant that support for running Half-Life 2 on Windows 9x/ME/2000 have been also dropped.
Technical notes
- In the 2006 version of the game, being underwater at d1_canals_01, or in some area on that same map can cause performance drop. Fixed since 2010 with the engine update.
- Although Source mods are often described as being "for Half-Life 2", they actually use Source SDK Base. SDK Base is available to anyone who owns any Valve Source game and provides all of Half-Life 2's content (except maps and vcd scenes) on a static branch of the engine.
- The Half-Life 2 Collectors Edition, which ships with the 2004 version of the game, does not require Steam to run or update (similar to latest version), which meant that it will run on older systems with Windows 2000 and earlier.
- The 64-bit Windows version of Half-Life 2, which existed around 2005-2006, is no longer available.
System Requirements
|
![]() As of June 12, 2024, Valve has dropped Mac support for all Source games (incl. |
![]() ![]() |
See also
- Half-Life 2 level design
- Half-Life 2: Update - a fan-made Steam-released mod aimed at bug-fixing and giving the game a mild visual upgrade.
- Synergy - a fan-made Steam-released co-op mod that includes Half-Life 2's campaign.
- Category:Source mods
External links
Half-Life 2 on Steam Store
Half-Life 2 on Steam Community
ModDB page
GameBanana page
- Half-Life website
References
References | ||
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