Category:Hammer: Difference between revisions

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The '''Valve Hammer Editor''' is a 3D design tool used for creating levels for [[Source]] engine games.
The '''Valve Hammer Editor''' is a 3D design tool used for creating levels for [[Source]] engine games.


The Hammer editor can be used for:
It can be used for:
* Creating level architecture — geometry, texturing, and lighting.
* Creating level architecture - geometry, texturing, and lighting.
* Placing models (props) created in 3D modeling packages, such as [[XSI]].
* Placing models (props) created in 3D modeling packages, such as [[XSI]].
* Placing [[Entity Creation|entities]] for gameplay.
* Placing [[Entity|entities]] for gameplay.
* Scripting gameplay entities with [[Inputs and Outputs]].
* Scripting gameplay entities with [[Inputs and Outputs]].
* Adding [[:category:AI|AI navigation]] information for NPCs.
* Adding [[:category:AI|AI navigation]] nodes for [[NPC]]s.
* [[Hammer_Run_Map_Normal|Compiling]] and running game levels.{{clr}}<br>
* [[Hammer_Run_Map_Normal|Compiling]] and running game levels.{{clr}}<br>


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==Hammer Reference==
==Hammer Reference==
* [[:Category:Hammer Menus|Menus]] &mdash; Reference for the menus.
* [[:Category:Hammer Menus|Menus]] - Reference for the menus.
** [[Hammer File Menu|File]]
* [[:Category:Hammer Dialogs|Dialogs]] - Reference for dialog boxes and options.
** [[Hammer Edit Menu|Edit]]
* [[:Category:Hammer Toolbars|Toolbars]] - Description of toolbars and icons.
** [[Hammer Map Menu|Map]]
* [[:Category:Hammer Tools|Tools]] - Usage of tools provided in Hammer.
** [[Hammer View Menu|View]]
* [[Hammer Hotkey Reference|Hotkey Reference]] - Listing of all keyboard shortcuts.
** [[Hammer Tools Menu|Tools]]
** [[Hammer Window Menu|Window]]
** [[Hammer Help Menu|Help]]
* [[:Category:Hammer Dialogs|Dialogs]] &mdash; Reference for dialog boxes and options.
* [[:Category:Hammer Toolbars|Toolbars]] &mdash; Description of toolbars and icons.
* [[:Category:Hammer Tools|Tools]] &mdash; Usage of tools provided in Hammer.
* [[Hammer Hotkey Reference|Hotkey Reference]] &mdash; Listing of all keyboard shortcuts.


{{category end}}
{{category end}}
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{{CategoryRedirect}}
[[Category:Level Design]]
[[Category:Level Design]]

Revision as of 01:08, 30 March 2006

Hammer splash.png


A Hammer Editor screenshot.

The Valve Hammer Editor is a 3D design tool used for creating levels for Source engine games.

It can be used for:

  • Creating level architecture - geometry, texturing, and lighting.
  • Placing models (props) created in 3D modeling packages, such as XSI.
  • Placing entities for gameplay.
  • Scripting gameplay entities with Inputs and Outputs.
  • Adding AI navigation nodes for NPCs.
  • Compiling and running game levels.

Getting Started

See also

Hammer Reference

  • Menus - Reference for the menus.
  • Dialogs - Reference for dialog boxes and options.
  • Toolbars - Description of toolbars and icons.
  • Tools - Usage of tools provided in Hammer.
  • Hotkey Reference - Listing of all keyboard shortcuts.

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Subcategories

This category has the following 12 subcategories, out of 12 total.

C

F

  • FGD(6 C, 74 P)

H

J

R

  • RAD(2 C, 9 P)

Pages in category "Hammer"

The following 54 pages are in this category, out of 54 total.