Qc eyes: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 2: Line 2:
{{DISPLAYTITLE:qc_eyes}}
{{DISPLAYTITLE:qc_eyes}}


[[File:Qc eyes.jpg|thumb|right|Screenshot of the QC_Eyes GUI.]]
[[File:Qc eyes.jpg|thumb|right|250px|Screenshot of the QC_Eyes GUI.]]


This program helps position eyes and control many aspects of a model's eyes. A copy of this program can be found in the <code>\bin\orangebox, ep1 or source2007\bin</code> folder of the [[Source SDK]], for how to use see [[Eye Position Setup]].
This program helps position eyes and control many aspects of a model's eyes. It can be found at <code>"common\<gamename>\<gamefolder>\bin\QC_Eyes.exe"</code>, for how to use see [[Eye Position Setup]].


{{SDKTools}}
{{SDKTools}}

Revision as of 15:20, 3 November 2013

Stub

This article or section is a stub. You can help by expanding it.


Screenshot of the QC_Eyes GUI.

This program helps position eyes and control many aspects of a model's eyes. It can be found at "common\<gamename>\<gamefolder>\bin\QC_Eyes.exe", for how to use see Eye Position Setup.