Left 4 Dead 2 Level Creation: Difference between revisions

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== Reference Information ==
== Reference Information ==
* [[Left 4 Dead 2 Tool Updates|Authoring Tool Changes]]
* [[Left 4 Dead 2 Tool Updates|Authoring Tool Changes]]
* [[List of L4D 2 Campaign Music|List of L4D2 Campaign Music]]
* [[List of L4D2 Campaign Music|List of L4D2 Campaign Music]]
* [[List of L4D 2 Entities|List of L4D2 Entities]]
* [[List of L4D2 Entities|List of L4D2 Entities]]
* [[List of L4D 2 Particles|List of L4D2 Particles]]
* [[List of L4D2 Particles|List of L4D2 Particles]]
* [[Left 4 Dead 2 Sky List|List of L4D2 Skyboxes]]
* [[Left 4 Dead 2 Sky List|List of L4D2 Skyboxes]]
* [[List of L4D 2 Soundscapes|List of L4D2 Soundscapes]]
* [[List of L4D2 Soundscapes|List of L4D2 Soundscapes]]
* [[List of L4D2 Missions Files]]
* [[List of L4D2 Missions Files]]
* [[List of L4D2 Cvars]]
* [[List of L4D2 Cvars]]

Revision as of 11:46, 18 July 2010

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Left 4 Dead 2 This page contains articles relating specifically to Level Design for Left 4 Dead 2.

For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.

Getting Started

Design Theory

Tutorials and Constructing Elements

Entity Manipulation | Custom Panic Events | Custom Finales | Scavenge Finale | Director Options | Onslaughts | Official vscripts

Gamemodes

Custom Assets

Shipping

addonimage.jpg | Campaign Poster | Map Thumbnail Previews | Outtro Background

Reference Information

Navigation Meshes

General

Left 4 Dead Series

Other