Left 4 Dead 2 Level Creation: Difference between revisions
Jump to navigation
Jump to search
ThaiGrocer (talk | contribs) |
ThaiGrocer (talk | contribs) |
||
Line 39: | Line 39: | ||
* [[L4D2_Level_Design/Instructor_Hints|Instructor Hints]] | * [[L4D2_Level_Design/Instructor_Hints|Instructor Hints]] | ||
* [[L4D2_Level_Design/Boss_Prohibition|Tank & Witch Prohibition]] | * [[L4D2_Level_Design/Boss_Prohibition|Tank & Witch Prohibition]] | ||
* [[L4D2 Vscripts|Scripting (vscripts)]]{{sq}} | * [[L4D2 Vscripts|Scripting (vscripts)]]{{sq}} | ||
: Entity Manipulation | Custom Panic Events | Custom Finales | Scavenge Finale | Onslaughts | Example vscripts | |||
=== Gamemodes === | === Gamemodes === | ||
* [[L4D_Level_Design/Versus_Maps|Versus]] | * [[L4D_Level_Design/Versus_Maps|Versus]] |
Revision as of 11:01, 18 July 2010
This page contains articles relating specifically to Level Design for Left 4 Dead 2.
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.