Category:Hammer: Difference between revisions

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<small >This page is also available in: </small > {{otherlang:en:es|:Category:Hammer:es}}, {{otherlang:en:pl|:Category:Hammer:pl}}
{{otherlang2
[[Image:Hammer splash.png|center|border|Hammer splash screen]]
| es = Category:Hammer:es
<div style="margin:1em auto; font-size:1.2em; font-weight:bold;text-align:center; background:#FBF7EA; border:2px solid lightgray; padding:1em;">If you're already familiar with the Hammer editor and are looking for general mapping help, you can go to the [[:Category:Level Design|Level Design category page]].</div>
| pl = Category:Hammer:pl
| de = Category:Hammer:de
}}


[[Image:Hammer screen.jpg|right|thumb|A Hammer Editor screenshot.]]
[[File:Hammer splash.png|center|border|Hammer splash screen|link=]]
 
<div style="margin:1em auto; font-size:1.2em; font-weight:bold;text-align:center; background:#FBF7EA; border:2px solid lightgray; padding:1em;">If you're already familiar with the Hammer editor and are looking for general mapping help, see the [[:Category:Level Design|Level Design category]].</div>
 
[[File:Hammer screen.jpg|right|200px]]


The [[Valve Hammer Editor]] is the tool used for designing levels for [[Source]] engine games.
The [[Valve Hammer Editor]] is the tool used for designing levels for [[Source]] engine games.


It can be used for:
It can be used for:
* Creating level architecture - geometry, texturing, and lighting.
* Creating level architecture - geometry, texturing, and lighting.
* Placing models (props) created in 3D modeling packages, such as [[XSI]].
* Placing [[model]]s ("props") created in 3D modeling packages.
* Placing [[Entity|entities]] for gameplay.
* Placing [[Entity|entities]] for gameplay.
* Scripting gameplay entities with [[Inputs and Outputs]].
* Scripting gameplay entities with [[Inputs and Outputs]].
* Adding [[:category:AI|AI navigation]] nodes for [[NPC]]s.
* Adding [[Nodegraph|AI navigation nodes]] for [[NPC]]s.
* [[Hammer_Run_Map_Normal|Compiling]] and running game levels.{{clr}}
* [[Hammer Run Map Normal|Compiling]] and running game levels.
 
{{clr}}
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==Getting Started==
==Getting Started==
* [[Introduction to Editing]] - A introduction to the basic principles of editing.
* '''[[Introduction to Editing]]''' - A introduction to the basic principles of map editing.
* [[Your First Map]] - How to create and run a simple map.
* '''[[Your First Map]]''' - How to create and run a simple map.
* [[Hammer Viewports]] - How to navigate the 2D and 3D views.
* [[Hammer Viewports]] - How to navigate the 2D and 3D views.
* [[Hammer What's New|What's New]] - New features of the Valve Hammer Editor for Source (3.x&rarr;4.x).
<!--* [[Hammer What's New|What's New]] - New features of the Valve Hammer Editor for Source (3.x&rarr;4.x).-->
 
== Reference ==


==See also==
* [[:Category:Hammer Menus|Menus]]
* [[:Category:Source SDK FAQ|Source SDK FAQ]] - Information to help solve some common SDK problems.
* [[:Category:Hammer Dialogs|Dialogs]]  
* [[:Category:Level Design FAQ|Level Design FAQ]] - Answers to common level design questions.
* [[:Category:Hammer Toolbars|Toolbars]]
* [[Source Mapping Conversion]] - For users familiar with the Half-Life 1 Map Editing Tools.
* [[:Category:Hammer Tools|Tools]]
* [[Source SDK Release Notes]] - Find out about current known issues in the Source SDK.
* [[Hammer Hotkey Reference|Hotkey Reference]]
* [[Wikipedia:Valve Hammer Editor]]


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{{category newcolumn|rowspan=1|width=40%|background-color=#FBF7EA|border-color=#E4DCCD}}


==Hammer Reference==
==See also==
* [[:Category:Hammer Menus|Menus]] - Reference for the menus.
 
* [[:Category:Hammer Dialogs|Dialogs]] - Reference for dialog boxes and options.
* [[:Category:Source SDK FAQ|Source SDK FAQ]]
* [[:Category:Hammer Toolbars|Toolbars]] - Description of toolbars and icons.
* [[:Category:Level Design FAQ|Level Design FAQ]]  
* [[:Category:Hammer Tools|Tools]] - Usage of tools provided in Hammer.
* [[Source Mapping Conversion]] (for users familiar with the HL1 tools)
* [[Hammer Hotkey Reference|Hotkey Reference]] - Listing of all keyboard shortcuts.
* [[Source SDK Release Notes]]
* [[Wikipedia:Valve Hammer Editor]]


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[[Category:Level Design]]
[[Category:Level Design]]
[[Category:Entry pages]]
[[Category:Entry pages]]
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Revision as of 04:39, 27 July 2009

Template:Otherlang2

Hammer splash screen
If you're already familiar with the Hammer editor and are looking for general mapping help, see the Level Design category.
Hammer screen.jpg

The Valve Hammer Editor is the tool used for designing levels for Source engine games.

It can be used for:

Getting Started

Reference

See also

Subcategories

This category has the following 12 subcategories, out of 12 total.

C

F

  • FGD(6 C, 74 P)

H

J

R

  • RAD(2 C, 9 P)

Pages in category "Hammer"

The following 54 pages are in this category, out of 54 total.