Charger: Difference between revisions
		
		
		
		
		
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Tip:To spawn charger manually commentary_zombie_spawner, info_zombie_spawn or ZSpawn script function can be used.
Warning:Trying to spawn charger using SpawnEntityFromTable script function or by placing him directly in a map will crash the game
Important:Charger's classname is changed to 
Note:All 
		
	
 (-actions)  | 
				m (Classifying as model entity)  | 
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{{TabsBar|main=L4DZombies}}  | |||
{{Ent not in fgd|nolink=1}}  | {{Ent not in fgd|nolink=1}}  | ||
{{CD|Charger}}  | {{CD|Charger}}  | ||
{{entity|  | {{this is a|model entity|name=charger|game=Left 4 Dead 2}} By default the AI director tries to spawn him anywhere around survivors (SPAWN_SPECIALS_ANYWHERE spawn set). Charger spawns with his melee ability [[weapon_charger_claw]] and [[ability_charge]] which controls his special ability. Charger's special ability can be affected by {{ent|func_block_charge}}.  | ||
{{tip|To spawn charger manually {{ent|commentary_zombie_spawner}}, {{ent|info_zombie_spawn}} or [[  | {{tip|To spawn charger manually {{ent|commentary_zombie_spawner}}, {{ent|info_zombie_spawn}} or [[Left 4 Dead 2/Script Functions/ZSpawn|ZSpawn]] script function can be used.}}  | ||
{{warning|Trying to spawn charger using SpawnEntityFromTable script function or by placing him directly in a map will crash the game}}  | {{warning|Trying to spawn charger using SpawnEntityFromTable script function or by placing him directly in a map will crash the game}}  | ||
{{  | {{important|Charger's classname is changed to <code>player</code> upon spawning}}  | ||
{{OtherKIO|altlink={{ent|player|game=Left 4 Dead series}}|2=All}}  | |||
{{clr}}  | {{clr}}  | ||
== ConVars ==  | ==ConVars==  | ||
<source>  | <source>  | ||
charger_pz_claw_dmg                      : 10       : , "cheat", "rep", "cl" : Amount of damage done by a PZ charger's regular melee attack  | |||
z_charge_duration                        : 2.5      : , "cheat", "rep", "cl" :    | z_charge_duration                        : 2.5      : , "cheat", "rep", "cl" :    | ||
z_charge_impact_angle                    : .7       : , "sv", "cheat"  :    | z_charge_impact_angle                    : .7       : , "sv", "cheat"  :    | ||
| Line 31: | Line 34: | ||
</source>  | </source>  | ||
== Actions ==  | ==Actions==  | ||
* ChargerAssault  | * ChargerAssault  | ||
* ChargerAttack  | * ChargerAttack  | ||
| Line 40: | Line 43: | ||
== See   | ==See also==  | ||
* [[NextBot]]  | |||
* [[weapon_charger_claw]]  | * [[weapon_charger_claw]]  | ||
* [[ability_charge]]  | * [[ability_charge]]  | ||
* [[Player  | * [[Player (Left 4 Dead series)|player]]  | ||
* [[spitter]]  | * [[spitter]]  | ||
* [[boomer]]  | * [[boomer]]  | ||
Latest revision as of 03:30, 19 May 2025
| Charger | 
charger  is a   model entity  available in 
 Left 4 Dead 2. By default the AI director tries to spawn him anywhere around survivors (SPAWN_SPECIALS_ANYWHERE spawn set). Charger spawns with his melee ability weapon_charger_claw and ability_charge which controls his special ability. Charger's special ability can be affected by func_block_charge.
player upon spawningKeyvalues / Inputs / Outputs are same as player.ConVars
charger_pz_claw_dmg                      : 10       : , "cheat", "rep", "cl" : Amount of damage done by a PZ charger's regular melee attack
z_charge_duration                        : 2.5      : , "cheat", "rep", "cl" : 
z_charge_impact_angle                    : .7       : , "sv", "cheat"  : 
z_charge_impact_radius                   : 120      : , "sv", "cheat"  : 
z_charge_interval                        : 12       : , "cheat", "rep", "cl" : 
z_charge_max_damage                      : 10       : , "cheat", "rep", "cl" : 
z_charge_max_force                       : 800      : , "cheat", "rep", "cl" : 
z_charge_max_speed                       : 500      : , "cheat", "rep", "cl" : 
z_charge_min_force                       : 550      : , "cheat", "rep", "cl" : 
z_charge_prop_damage                     : 20       : , "sv", "cheat"  : 
z_charge_start_speed                     : 250      : , "cheat", "rep", "cl" : 
z_charge_tooshort                        : 0        : , "cheat", "rep", "cl" : 
z_charge_warmup                          : 0.5      : , "cheat", "rep", "cl" : 
z_charger_allow_shove                    : 0        : , "sv", "cheat"  : 0 = Cannot be shoved, 1 = Can be shoved
z_charger_health                         : 600      : , "sv", "cheat"  : Charger max health
z_charger_impact_epsilon                 : 8        : , "sv", "cheat"  : 
z_charger_limit                          : 1        : , "sv", "cheat"  : 
z_charger_max_prop_force                 : 3000     : , "sv", "cheat"  : 
z_charger_pound_dmg                      : 15       : , "sv", "cheat"  : 
z_charger_probe_alone                    : 6        : , "sv", "cheat"  : 
z_charger_probe_attack                   : 24       : , "sv", "cheat"  :Actions
- ChargerAssault
 - ChargerAttack
 - ChargerBehavior
 - ChargerChargeAtVictim
 - ChargerEvade
 - ChargerReturnToNavMesh