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=Source SDK Documentation Index=
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==General==
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[[Source SDK Release Notes]]
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[[Source SDK FAQ]]
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[[Developer Console]]
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| caption = [[File:Source-logo.png|400px|link=Source|Click here for more information about the Source Engine.]]
<p style="font-size:14px; text-align:center; padding:0 1em; margin:1.25em auto 1.5em auto"> '''The {{srcsdk|3.1.nolink}} is freely available to all Steam users.''' It is used to develop mods and content for the [[Source 2006]], [[Source 2007]], [[Source 2013]] and {{tf2branch|1}} engine branches. </p>
<p style="margin:10px 0 10px; font-size:14px">'''[[SDK Installation|Download and Installation]]&ensp;·&ensp;[https://partner.steamgames.com/doc/sdk/uploading/distributing_source_engine <span style="color:#648CC8">Distributing Source mods</span>]&ensp;·&ensp;[[:Category:Source SDK FAQ|Frequently Asked Questions]]&ensp;·&ensp;[[Source SDK Release Notes|Release Notes]]'''</p>
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| {{td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#2F2A26|width=225px| '''[[:Category:Modding|<span style="color:#E3C798">Modding</span>]]''' }}
  {{td|radius=0 3px 0 0| Creating, organizing and releasing your {{Source|1}} project. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Level Design|<span style="color:#E3C798">Level Design</span>]]''' }}
  {{td| [[Map (level design)|Maps]] are the 3D worlds where everything comes together. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Programming|<span style="color:#E3C798">Programming</span>]]''' }}
  {{td| text = A mod's C++ '''code''' defines the way its world and game rules behave. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Scripting|<span style="color:#E3C798">Scripting</span>]]''' }}
  {{td| Scripting can be used for adding new functionality or logic to [[Entity|entities]]. }}
}}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Modeling|<span style="color:#E3C798">Modeling</span>]]'''}}
  {{td| [[Model|Models]] are the detailed 3D objects that appear in the game world. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Material System|<span style="color:#E3C798">Materials</span>]]''' }}
  {{td| [[Texture|Textures]] and [[Shader|shaders]] are combined in {{Source|bold}} to create [[Material|materials]]. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Sound System|<span style="color:#E3C798">Sounds</span>]]''' }}
  {{td| Quality [[Sound and Music|audio]] adds a fourth dimension to your world. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Particle System|<span style="color:#E3C798">Particles</span>]]''' }}
  {{td| Effects like smoke, sparks, blood and fire are created with [[Particle System Overview|particles]]. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:AI|<span style="color:#E3C798">Artificial Intelligence</span>]]''' }}
  {{td| AI controls the behavior of all but the simplest of [[NPC|NPC]] actions. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Choreography|<span style="color:#E3C798">Choreography</span>]]''' }}
  {{td| Direct your digital actors' performances with [[Choreography creation|choreographed scenes]]. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Source Filmmaker|<span style="color:#E3C798">Filmmaker</span>]]''' }}
  {{td| Create movies inside the {{Source|bold|nt=1}}. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Tutorials|<span style="color:#E3C798">Tutorials</span>]]''' }}
  {{td| Step-by-step guides on a variety of topics. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Technical|<span style="color:#E3C798">Technical</span>]]''' }}
  {{td| In-depth discussion on the {{Source|bold|nt=1|addtext='s}} features. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Glossary|<span style="color:#E3C798">Glossary</span>]]''' }}
  {{td| text = Explanations for '''terms''' you may encounter. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Official Source Tools|<span style="color:#E3C798">Official Tools</span>]]''' }}
  {{td| Official tools made by {{Valve|1}} for their games. }}
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| {{td|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:Third Party Source Tools|<span style="color:#E3C798">Third-Party Tools</span>]]''' }}
  {{td| text = Useful developer tools created by the '''community'''. }}
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| {{td|radius=0 0 0 3px|align=center|font-size=14px|bgcolor=#2F2A26| '''[[:Category:IO System|<span style="color:#E3C798">I/O System</span>]]''' }}
  {{td|radius=0 0 3px 0| The [[Inputs and Outputs|I/O system]] is the backbone of most levels in Source-based games/mods. }}
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[[Source SDK Files and Directory Structure]]
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| {{td|radius=3px 3px 0 0|font-size=14px|color=#FFFFFF|width=225px| '''List of game-specific documentation indexes''' }}
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| {{td|font-size=14px|text= <span style="pointer-events:none">{{tf2}}</span> [[Team Fortress 2/Docs|Team Fortress 2]]{{·}} <span style="pointer-events:none">{{l4d}}</span> [[Left 4 Dead/Docs|Left 4 Dead]]{{·}} <span style="pointer-events:none">{{l4d2}}</span> [[Left 4 Dead 2/Docs|Left 4 Dead 2]]{{·}} <span style="pointer-events:none">{{p2}}</span> [[Portal 2/Docs|Portal 2]] }}
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| {{td|radius=0 0 3px 3px|font-size=14px| Didn't find the game you wanted? See the [[:Category:Documentation index pages|full list]] → }}
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[[Demo Recording Tools]]
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[[Source TV]]
[[Category:Source]]
 
[[Category:Entry pages]]
==Advanced Configuration==
[[The Game Directory]]
 
[[The GameInfo.txt File Structure]]
 
==[[:category:Level Design|Level Design]]==
Maps are the cornerstone of Source, where it all comes together. Learn about all aspects of producing them here.
 
==[[:category:Choreography|Choreography (FacePoser)]]==
Make Source's characters come to life with its uniquely powerful choreography technologies.
 
==[[:category:AI|AI]]==
AI controls the behaviour of all but the simplest of NPC actions and Source makes using or creating it easy.
 
==[[:category:Material System|Material System]]==
Source's material proxy exponentially increases flexibility and allows for multiple materials from just one texture.
 
==[[:category:Sound System|Sound System]]==
Documentation on Source's software sound system.
 
==[[:category:Modeling|Modeling]]==
Everything you need to know about modelling for Source.
 
==[[:category:Programming|Programming]]==
The nuts and bolts of any MOD, programming is what makes things different.

Latest revision as of 03:59, 16 July 2025

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