List of Portal entities: Difference between revisions

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{{portal}} This is a complete list of all [[Portal]] entities that are used in the [[BSP]] map files.
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{{back | Portal Level Creation}}
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[[ai_speechfilter]]
== [[Base.fgd/Portal | base.fgd]] ==
See [[List of base entities]]
[[ambient_generic]]
 
== [[Half Life 2.fgd | halflife2.fgd]] ==
[[color_correction]]
See [[List of HL2 entities]]
 
[[env_beam]]
== [[portal.fgd]] ==
[[env_citadel_energy_core]]
{{ColumnBox|count=4|
[[env_entity_maker]]
'''env'''
[[env_explosion]]
* [[env_lightrail_endpoint]]
[[env_fade]]
* [[env_portal_credits]]
[[env_fire]]
* [[env_portal_path_track]]
[[env_fog_controller]]
'''func'''
[[env_hudhint]]
* [[func_liquidportal]]
[[env_microphone]]
* [[func_noportal_volume]]
[[env_physexplosion]]
* [[func_portal_bumper]]
[[env_portal_credits]]
* [[func_portal_detector]]
[[env_shake]]
* [[func_portal_orientation]]
[[env_shooter]]
* [[func_weight_button]]
[[env_smokestack]]
'''info'''
[[env_soundscape]]
* [[info_lighting_relative]]
[[env_spark]]
'''npc'''
[[env_splash]]
* [[npc_portal_turret_floor]]
[[env_sprite]]
* [[npc_portal_turret_ground]]
[[env_steam]]
* [[npc_rocket_turret]]
[[env_sun]]
* [[npc_security_camera]]
[[env_texturetoggle]]
'''point'''
[[env_tonemap_controller]]
* [[point_energy_ball_launcher]]
'''prop'''
[[filter_activator_class]]
* [[prop_glados_core]]
[[filter_activator_name]]
* [[prop_portal]]
[[filter_combineball_type]]
* [[prop_portal_stats_display]]
[[filter_damage_type]]
* [[prop_telescopic_arm]]
* [[prop_energy_ball]]
[[func_areaportal]]
'''trigger'''
[[func_breakable_surf]]
* [[trigger_portal_cleanser]]
[[func_brush]]
'''vgui'''
[[func_door]]
* [[vgui_neurotoxin_countdown]]
[[func_door_rotating]]
'''weapon'''
[[func_illusionary]]
* [[weapon_portalgun]]
[[func_movelinear]]
}}
[[func_noportal_volume]]
 
[[func_physbox]]
== List of all Portal entities that are not in Half-Life 2 ==
[[func_portal_bumper]]
* [[baseanimating_projectile]]
[[func_portal_detector]]
* [[baseportalcombatweapon]]
[[func_portal_orientation]]
* [[env_lightrail_endpoint]]
[[func_portal_volume]]
* [[env_portal_credits]]
[[func_rotating]]
* [[env_portal_path_track]]
[[func_rot_button]]
* [[func_liquidportal]]
[[func_smokevolume]]
* [[func_noportal_volume]]
[[func_tracktrain]]
* [[func_portal_bumper]]
* [[func_portal_detector]]
[[generic_actor]]
* [[func_portal_orientation]]
* [[npc_grenade_hopwire]]
[[infodecal]]
* [[npc_portal_turret_floor]]
[[info_landmark]]
* [[npc_portal_turret_ground]]
[[info_lighting_relative]]
* [[npc_rocket_turret]]
[[info_node]]
* [[npc_security_camera]]
[[info_overlay_accessor]]
* [[physicsclonearea]]
[[info_particle_system]]
* [[physicsshadowclone]]
[[info_player_start]]
* [[point_energy_ball_launcher]]
[[info_target]]
* [[portal_gamerules]]
[[info_teleport_destination]]
* [[portal_ragdoll]]
* [[portalsimulator_collisionentity]]
[[keyframe_rope]]
* [[prop_energy_ball]]
* [[prop_glados_core]]
[[light]]
* [[prop_portal]]
[[light_environment]]
* [[prop_portal_stats_display]]
[[light_spot]]
* [[prop_telescopic_arm]]
* [[rocket_turret_projectile]]
[[logic_achievement]]
* [[trigger_portal_cleanser]]
[[logic_auto]]
* [[updateitem1]]
[[logic_autosave]]
* [[updateitem2]]
[[logic_case]]
* [[vgui_neurotoxin_countdown]]
[[logic_choreographed_scene]]
* [[vortex_controller]]
[[logic_compare]]
* [[weapon_hopwire]]
[[logic_playerproxy]]
* [[weapon_portal_base]]
[[logic_relay]]
* [[weapon_portalgun]]
[[logic_timer]]
 
== List of all Half-Life 2 entities that are not in Portal ==
[[material_modify_control]]
* [[func_bulletshield]]
* [[hl2_survival_gamerules]]
[[math_counter]]
* [[item_grubnugget]]
* [[npc_advisor]]
[[move_rope]]
* [[npc_alyx_episodic]]
* [[npc_antlion_grub]]
[[npc_bullseye]]
* [[npc_combine_cannon]]
[[npc_furniture]]
* [[npc_magnusson]]
[[npc_portal_turret_floor]]
* [[npc_puppet]]
[[npc_rocket_turret]]
* [[prop_coreball]]
[[npc_security_camera]]
* [[prop_scalable]]
* [[prop_vehicle_jalopy]]
[[path_corner]]
* [[weapon_oldmanharpoon]]
[[path_track]]
* [[weapon_stunstick_player]]
[[phys_ballsocket]]
[[phys_constraint]]
[[phys_convert]]
[[phys_lengthconstraint]]
[[point_bonusmaps_accessor]]
[[point_clientcommand]]
[[point_energy_ball_launcher]]
[[point_spotlight]]
[[point_template]]
[[point_viewcontrol]]
[[prop_door_rotating]]
[[prop_dynamic]]
[[prop_dynamic_override]]
[[prop_glados_core]]
[[prop_physics]]
[[prop_physics_override]]
[[prop_portal]]
[[prop_portal_stats_display]]
[[prop_ragdoll]]
[[prop_vehicle_choreo_generic]]
[[scripted_sequence]]
[[shadow_control]]
[[sky_camera]]
[[trigger_autosave]]
[[trigger_changelevel]]
[[trigger_gravity]]
[[trigger_hurt]]
[[trigger_look]]
[[trigger_multiple]]
[[trigger_once]]
[[trigger_portal_cleanser]]
[[trigger_push]]
[[trigger_remove]]
[[trigger_teleport]]
[[trigger_transition]]
[[trigger_vphysics_motion]]
[[vgui_neurotoxin_countdown]]
[[vgui_slideshow_display]]
[[water_lod_control]]
[[weapon_portalgun]]
[[worldspawn]]


[[Category:Entities]]
[[Category:Portal]]
[[Category:Portal]]
[[Category:Portal Entities|*]]
 
[[Category:Level Design]]
[[Category:Entities by game]]

Latest revision as of 02:38, 30 June 2025

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Portal Level Creation

base.fgd

See List of base entities

halflife2.fgd

See List of HL2 entities

portal.fgd

env

func

info

npc

point

prop

trigger

vgui

weapon

List of all Portal entities that are not in Half-Life 2

List of all Half-Life 2 entities that are not in Portal