Template:This is a/sandbox/doc
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Note:Previews are placed in full-width rows for better readability.
Parameters and Examples
*: Necessary parameters.

Parameter | Description | Example |
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*{{{1}}} | The type of the object need to describe. The following types are available: Entities:
Console Variables, Commands, QC Commands:
Miscellaneous:
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This is a incredible entity available in all
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{{{shader}}} {{{shader1}}}~{{{shader5}}} |
The shader that a parameter is in (only works if {{{1}}} is equal to shader parameter). Extra parameters allow you to specify multiple shaders. | |
$lightmap is a material shader parameter for the VertexLitGeneric shader available in ![]() ![]() | ||
{{{dx}}} | Add DirectX levels inline text.
Available versions:
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$lightwarptexture (DX8) is a material shader parameter for the VertexLitGeneric shader available in all ![]() ![]() $lightwarptexture (DX9 SM2) is a material shader parameter for the VertexLitGeneric shader available in all ![]() ![]() $lightwarptexture (DX9+ SM3) is a material shader parameter for the VertexLitGeneric shader available in all ![]() ![]() | ||
{{{engine}}} {{{engine1}}} {{{engine2}}} |
Which engine the subject belongs to.
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{{{except}}} | This is available in all other games except this one. ![]() |
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{{{since}}} | This is available since this game. ![]() |
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{{{name}}} | The name of the subject. It will change the title of a page. If unspecified, the sentence will just refer to the subject as "this." | |
{{{this}}} | If set to 0, false, etc. then the sentence will not start with the word "this." Has no effect if {{{name}}} has been specified. | |
{{{series}}} | The series that the subject is available in. | |
{{{game}}} | The game that the subject is available in. ![]() ![]() |
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This is a path entity available in
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{{{notitlechange}}} | You can prevent title-changing from the template by using this parameter. Used in the /doc page. | |
{{{internal}}} | If enabled, "cut" will be displayed before "entity" and a category will be added to the page. | |
{{{semi-internal}}} | If enabled, "cut" will be displayed before "entity" and a category will be added to the page. | |
{{{cut}}} | If enabled, "cut" will be displayed before "(internal) ... entity" and a category will be added to the page. | |
{{{sprite}}} | The icon of the entity:
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{{{icon}}} | Make the game icon appear left-aligned.
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{{{name1}}} ~ {{{name5}}} | If the entity name is similar to another entity and functions the same, like terrorist_team_intro and counterterrorist_team_intro , use these parameters. ![]() |
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terrorist_team_intro and counterterrorist_team_intro are point entities available in ![]() | ||
{{{game1}}} ~ {{{game5}}} | If this is available in multiple games, use these parameters to describe. ![]() ![]() ![]() |
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This is a point entity available in
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{{{nocat}}} | Don't place any categories. | |
N/A | ||
{{{no-non-int}}} | Don't place it in Category:Non-internal {{{in|}}} entities. | |
N/A | ||
{{{except-multi}}} | Similar to {{{except}}}, but can specify multiple games simultaneously. ![]() |
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