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Show new changes starting from 18:31, 27 October 2025
   
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27 October 2025

     15:39  Env global‎‎ 2 changes history +207 [Braindawg‎ (2×)]
     
15:39 (cur | prev) −33 Braindawg talk contribs (shorten a bit)
     
15:34 (cur | prev) +240 Braindawg talk contribs (add StringToFile/FileToString tip)
     09:20  Env cubemap diffhist +27 MrFunreal talk contribs (→‎Placement: updated warning about instances. After more testing, in l4d2 instance cubemaps seem to be offset from the map origin. like as if they get teleported near the center but keeping the offset of the instances origin. It's odd, but all i know is it won't work as intended.)

26 October 2025

     14:28  Infodecal‎‎ 2 changes history +83 [SirYodaJedi‎ (2×)]
     
14:28 (cur | prev) +60 SirYodaJedi talk contribs (→‎Keyvalues)
     
14:26 (cur | prev) +23 SirYodaJedi talk contribs (Condense bugs)
     06:37  Env cubemap diffhist +643 MrFunreal talk contribs (reworded section of what's in the cubemap by turning it into a bullet list warning, adding a cfg of prepping it all automatically.)

25 October 2025

     09:47  Ambient generic diffhist +16 A straight white male talk contribs (Tested the 64 ambient generic limit in gmod, it breaks most of the sounds. Some stop playing, some start playing everywhere even without the flag - bug confirmed.)
     07:50  Npc sniper diffhist +77 MyGamepedia talk contribs

23 October 2025

     20:54  Prop vehicle jeep diffhist +69 Kr0tchet talk contribs

22 October 2025

     16:33  Prop dynamic diffhist +81 A straight white male talk contribs (Scaled props lose physics in gmod -- bug. Would be better to write it under the model scale KV, but since it's a template, gotta write it in the beginning...)