User contributions for Ficool2
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17 September 2025
- 05:4705:47, 17 September 2025 diff hist −230 Func occluder Hammer can collapse these fine current
16 September 2025
- 11:0111:01, 16 September 2025 diff hist −223 Func occluder No point in having a patch for this.. don't even know what game this was for
- 10:4110:41, 16 September 2025 diff hist +311 Template:KV Light Appearance should not be used due to performance degradation current
12 September 2025
- 09:5109:51, 12 September 2025 diff hist +16 Hammer++/Propper++ Less specific current
8 September 2025
- 08:1608:16, 8 September 2025 diff hist +608 Tf glow No edit summary
- 08:0908:09, 8 September 2025 diff hist +1 Tf glow This isn't a bug, its not implemented
7 September 2025
- 16:2516:25, 7 September 2025 diff hist 0 Team Fortress 2/Scripting/Script Functions No edit summary current
5 September 2025
- 13:5413:54, 5 September 2025 diff hist −177 VBSP No edit summary current
- 05:5605:56, 5 September 2025 diff hist +263 Func viscluster Ran into a case where this entity inflated VRAD time by 4 minutes current
3 September 2025
- 15:2715:27, 3 September 2025 diff hist −21 Decals None of these are broken - they were removed
- 10:3010:30, 3 September 2025 diff hist −77 Hammer 2D Views Options Should use ALT instead, which is consistent with other tools and works in all Hammer versions current
2 September 2025
- 13:3013:30, 2 September 2025 diff hist +82 BSP (Source) No edit summary
29 August 2025
- 07:0607:06, 29 August 2025 diff hist +1,377 Hammer++/Propper++ Making generic props section
28 August 2025
- 14:2114:21, 28 August 2025 diff hist +15 VVIS No edit summary current
- 10:5810:58, 28 August 2025 diff hist +226 VVIS Add VVIS++
22 August 2025
- 17:1317:13, 22 August 2025 diff hist +222 Hammer++/Propper++ No edit summary
19 August 2025
- 09:0309:03, 19 August 2025 diff hist +1,404 Env projectedtexture/fixes Add fix for projected textures fading out at distance current
- 08:2308:23, 19 August 2025 diff hist +613 Env projectedtexture/fixes Add fix for engine crash related to ragdolls
- 08:2008:20, 19 August 2025 diff hist +546 Env projectedtexture/fixes Add fix for backwards projection
13 August 2025
- 12:1412:14, 13 August 2025 diff hist −344 Hammer++/Propper++ New algorithm mitigates this issue
- 11:5911:59, 13 August 2025 diff hist +14 $phong Stop jamming notes at the top of the page, put them in their own section at the bottom
7 August 2025
- 00:4600:46, 7 August 2025 diff hist +69 BSP (Source) This should stay as #if due to the differences in type size (a converted v21 BSP to v20 would give wrong results due to older engines logically comparing 16-bits of the bevel field) Tag: Undo
5 August 2025
- 11:2211:22, 5 August 2025 diff hist 0 BSP (Source) No edit summary
- 11:2111:21, 5 August 2025 diff hist +271 BSP (Source) Add thin side to brushside from bsp version 21
4 August 2025
- 06:3606:36, 4 August 2025 diff hist +15 Map Obfuscator No edit summary
- 03:2103:21, 4 August 2025 diff hist +4 Hotspot texturing No edit summary
3 August 2025
- 16:2716:27, 3 August 2025 diff hist −12 Hotspot texturing Looks better without formatting here
- 05:4405:44, 3 August 2025 diff hist −747 Hammer++ No edit summary
2 August 2025
- 12:3312:33, 2 August 2025 diff hist +18 Hotspot texturing VTFEdit compatible vmt
1 August 2025
- 16:0516:05, 1 August 2025 diff hist 0 Hotspot texturing No edit summary
- 15:1115:11, 1 August 2025 diff hist +1,152 Hammer++/Propper++ Add new features in build 8870
- 15:0915:09, 1 August 2025 diff hist +77 N File:Propper ao.jpg Example of a Propper-generated model without and with AO baking current
- 14:5714:57, 1 August 2025 diff hist +2,948 N Hotspot texturing Created page with "'''Hotspot texturing''' is a method to quickly apply textures to geometry by matching faces to predefined rectangles. This method is especially useful with texture maps consisting of trims and panels, and will allow you to automate a lot of the texture aligning process. thumb|Example of a structure made with a hotspot texture Valve used hotspot texturing extensively in the creation of Half: Life Alyx to create modular geometry with bevelled..."
- 14:5314:53, 1 August 2025 diff hist +64 N File:Hotspot example.jpg Example of a structure made with a hotspot texture current
14 July 2025
- 02:5402:54, 14 July 2025 diff hist +1 VTEX (Valve Texture Tool) Move this down current
10 June 2025
- 18:4018:40, 10 June 2025 diff hist +419 VRAD No edit summary
17 May 2025
- 13:3513:35, 17 May 2025 diff hist +1 CUtlLinkedList overflow No edit summary current
- 13:3313:33, 17 May 2025 diff hist +347 CUtlLinkedList overflow No edit summary
4 May 2025
- 05:1005:10, 4 May 2025 diff hist +4 Static Prop Combine No edit summary current
- 05:1005:10, 4 May 2025 diff hist −57 Hammer++/Propper++ No edit summary
- 05:0905:09, 4 May 2025 diff hist +4,099 N Draw call Created page with "To draw geometry on the screen, the game issues draw calls to the graphics API. A draw call tells the graphics API what to draw and how to draw it. Each draw call contains all the information the graphics API needs to draw on the screen, such as information about textures, shaders, and buffers. Draw calls can be resource intensive, but often the preparation for a draw call is more resource intensive than the draw call itself. {{todo|Describe how draw calls affect br..."
23 April 2025
- 13:1313:13, 23 April 2025 diff hist +79 Team Fortress 2/Scripting/Script Functions No edit summary
13 April 2025
- 03:1903:19, 13 April 2025 diff hist +36 Team Fortress 2/Scripting/Script Functions/EmitSoundEx No edit summary
10 April 2025
- 14:1814:18, 10 April 2025 diff hist −143 Entity limit No edit summary
7 April 2025
- 15:5115:51, 7 April 2025 diff hist +83 Team Fortress 2/Scripting/Script Functions No edit summary
6 April 2025
- 11:0911:09, 6 April 2025 diff hist −11 Modulate No edit summary
- 11:0811:08, 6 April 2025 diff hist +249 Modulate No edit summary
- 11:0611:06, 6 April 2025 diff hist +53 N File:Mod2x bloom.jpg No edit summary current
4 April 2025
- 14:2214:22, 4 April 2025 diff hist +161 Material proxies No edit summary
2 April 2025
- 13:4913:49, 2 April 2025 diff hist −148 Spraycan No edit summary