Ricochet

From Valve Developer Community
Jump to: navigation, search
English (en)Português do Brasil (pt-br)Русский (ru)中文 (zh)Translate (Translate)
Ricochet
Software Cover - Ricochet.jpg
Developer(s)
Publisher(s)
Release date(s)
November 1, 2000
Genre(s)
Action
Mode(s)
Platform(s)
Engine
Steam AppID
Written in
Wikipedia icon C++
Mod support
System requirements
Windows 
1 GHz processor, 1 GB RAM, 256 MB video card, Windows 7 (32-Bit), Mouse, Keyboard, Internet Connection

Linux 
Linux Ubuntu 12.04, Dual-core from Intel or AMD at 1 GHz, 1 GB RAM, Nvidia GeForce 8600/9600GT, ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: NVidia 310, AMD 12.11), OpenGL 2.1, 1 GB Hard Drive Space, OpenAL Compatible Sound Card
Steam Deck compatbility
Distribution

Ricochet Ricochet (2000), a futuristic action game that challenges your agility as well as your aim, features one-on-one and team matches played in a variety of futuristic battle arenas.

Ricochet was released as a free mod for Half-Life Half-Life on on November 1, 2000, and was subsequently included in update 1.1.1.0 of Half-Life. When Valve ported its GoldSrc GoldSrc titles to Steam, Ricochet was changed to a paid product, with no major content update. Owners of retail copies of Half-Life that register their Half-Life CD key via Steam have been grandfathered in, receiving a Steam copy of Ricochet for free.

The source code for Ricochet can be found in the Half-Life SDK Half-Life SDK repository, in the 🖿ricochet subfolder. A fork updated to properly compile with Visual Studio 2019 Community Edition can be found on GitHub.

Official maps for Ricochet use the prefix rc_. The following .bsps come with the game.

  • rc_arena
  • rc_deathmatch
  • rc_deathmatch2

External links