This entity is
not in the
FGD by default.
It should not be put directly in a map because it can only be configured through code.
player
is an entity available in
Alien Swarm and
Alien Swarm: Reactive Drop. Unlike most Source engine games, the player in Alien Swarm is an invisible commander entity. It does not move. The actual entity the player walks around with is asw_marine.
Important:This is a preserved entity.
If the game has round restart mechanics this entity may not behave as expected:
More info
- On a new round entities with this classname will intentionally not reset. You can use logic_auto to emulate resetting it.
- Killing it removes it forever, as it is not respawned on a new round.
- It cannot be spawned with a point_template.
- Parenting this with non-preserved entities may have undesirable effects.
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See also