player
Jump to navigation
Jump to search
Class hierarchy |
---|
CCSPlayer |
player
is an entity available in Counter-Strike series. The player itself or a bot. NPCs are not players. This entity still exists even if the player is dead.
Important:This is a preserved entity.
- On a new round entities with this classname will intentionally not reset. You can use logic_auto to emulate resetting it.
- Killing it removes it forever, as it is not respawned on a new round.
- It cannot be spawned with a point_template.
- Parenting this with non preserved entities may have undesirable effects.
Inputs
- OnRescueZoneTouch
- Fired when a hostage is rescued.