VRAD (Source 2)
		
		
		
		Jump to navigation
		Jump to search
		
VRAD3 is the command-line tool that calculates and embeds lighting data into compiled maps. It is the  Source 2 counterpart of
 Source 2 counterpart of  Source 1's VRAD.
 Source 1's VRAD.
Earlier Source 2 games use VRAD2 to preview baked lighting in Hammer, using CPU.
In  Counter-Strike 2, VRAD3 requires a GPU with ray tracing support to both preview and bake lighting[confirm]. VRAD2 and the old CPU lighting compiler have been removed.
 Counter-Strike 2, VRAD3 requires a GPU with ray tracing support to both preview and bake lighting[confirm]. VRAD2 and the old CPU lighting compiler have been removed.
 Confirm:Does VRAD3 requires ray-tracing support on Half-Life: Alyx, Dota 2 and SteamVR Home aswell?
 Confirm:Does VRAD3 requires ray-tracing support on Half-Life: Alyx, Dota 2 and SteamVR Home aswell?VRAD3 is also available in Half-Life: Alyx and Dota 2 in later updates.
VRAD3 currently only support all NVIDIA RTX and AMD RX 6000 series (or later/other RDNA2) cards. Intel Arc currently not yet supported.
Games with VRAD2
- All  Source 2 games except Source 2 games except Counter-Strike 2, and newer versions of Counter-Strike 2, and newer versions of Dota 2 (since 2023/2024). Dota 2 (since 2023/2024).
Games with VRAD3
Valve
 Counter-Strike 2 Counter-Strike 2
 Dota 2 (later version) Dota 2 (later version)
 Half-Life: Alyx (later version) Half-Life: Alyx (later version)
 SteamVR Home (later version) SteamVR Home (later version)
Third-party
Todo: Add more information about Source 2's VRAD2/VRAD3 lighting.
See also
| 
 | ||||||||||||||||||||||||||||||||















































