VRAD (Source 2)

From Valve Developer Community
Jump to navigation Jump to search
English (en)中文 (zh)Translate (Translate)

Stub

This article or section is a stub. You can help by expanding it.

VRAD3 is the command-line tool that calculates and embeds lighting data into compiled maps. It is the Source 2 Source 2 counterpart of Source Source 1's VRAD.

Earlier Source 2 games use VRAD2 to preview baked lighting in Hammer, using CPU.

In Counter-Strike 2 Counter-Strike 2, VRAD3 requires a GPU with ray tracing support to both preview and bake lighting. VRAD2 and the old CPU lighting compiler have been removed as of the Armory Update.

Confirm:Does VRAD3 requires ray-tracing support on Half-Life: Alyx, Dota 2 and SteamVR Home aswell?

VRAD3 is also available in Half-Life: Alyx and Dota 2 in later updates.

VRAD3 currently only support all NVIDIA RTX and AMD RX 6000 series (or later/other RDNA2) cards. Intel Arc currently not yet supported.

Games with VRAD2

Games with VRAD3

Valve

Third-party

Todo: Add more information about Source 2's VRAD2/VRAD3 lighting.

See also