User contributions for Breakin' Benny
Jump to navigation
Jump to search
5 March 2025
- 14:4314:43, 5 March 2025 diff hist +295 Talk:Engine tools →Table for the default keyboard shortcuts?: new section current
- 14:3814:38, 5 March 2025 diff hist +42 m Hammer++ The usual English as second language, or native one not having similar grammar structure, apparently.
2 March 2025
- 10:0410:04, 2 March 2025 diff hist +1 m Legs in Firstperson (2013) You're welcome, again, on the grammar help.
- 09:0509:05, 2 March 2025 diff hist −16 m Legs in Firstperson (2013) This is where you use "nor". You're welcome!
- 09:0409:04, 2 March 2025 diff hist +7 m Director's Cut No edit summary
- 04:3204:32, 2 March 2025 diff hist −7 m Legs in Firstperson (2013) No edit summary
- 04:1504:15, 2 March 2025 diff hist +229 N Talk:Custom testchamber sign This isn't legal... is it? current
- 04:1304:13, 2 March 2025 diff hist −2 m Cubemaps No edit summary
- 03:5003:50, 2 March 2025 diff hist +16 m Team Fortress 2 engine branch →Features
- 03:4703:47, 2 March 2025 diff hist +13 Env cubemap Grammar things
27 February 2025
- 02:4002:40, 27 February 2025 diff hist +5 m SDK versions Grammar thing
- 02:1802:18, 27 February 2025 diff hist +3 m 64-bit mode with Source SDK No edit summary current
26 February 2025
- 06:1206:12, 26 February 2025 diff hist +12 m Item suit No edit summary
- 06:0606:06, 26 February 2025 diff hist +6 m Team Fortress 2 engine branch No edit summary
- 05:4205:42, 26 February 2025 diff hist +3 m Source 2004 No edit summary
25 February 2025
- 00:1900:19, 25 February 2025 diff hist −1 m Dynamic Viewmodel FOVs No edit summary current
24 February 2025
- 14:5414:54, 24 February 2025 diff hist +4 m Setting up Source SDK Base 2013 Multiplayer No edit summary
- 14:5314:53, 24 February 2025 diff hist +8 m Setting up Source SDK Base 2013 Singleplayer One. One folder! Ah ah ah!... Two. Two FOLDERS... AH! AH! AH!!! (No more Count Von Count this evening!)
- 14:5114:51, 24 February 2025 diff hist +7 m Team Fortress 2 Remember to know the differences between "its" and "it's". The former refers to something owned by something, the other is a contraction of "it is".
21 February 2025
- 02:1902:19, 21 February 2025 diff hist −3 m Counter-Strike: Global Offensive engine branch Typos and some "the"s
20 February 2025
- 08:0008:00, 20 February 2025 diff hist +2 m HDR English improvement stuff
- 07:4407:44, 20 February 2025 diff hist +1 Vampire: The Masquerade – Bloodlines Grammar and some English here.
- 05:0705:07, 20 February 2025 diff hist −1 m Source 2006 It's and its
19 February 2025
- 14:4214:42, 19 February 2025 diff hist −13 Portal 2 engine branch Rewording with the notice regarding CS:GO and this engine branch.
- 14:3514:35, 19 February 2025 diff hist +4 Category:Team Fortress 2 branch games No edit summary
- 08:0308:03, 19 February 2025 diff hist +2 m Mesh entity No edit summary current
- 08:0208:02, 19 February 2025 diff hist −1 m Hammer++ It's and its.
- 07:3707:37, 19 February 2025 diff hist +62 Ammo 50ae …In honesty, it should work if you spawn the item yourself in-game in CS2, too
- 07:3707:37, 19 February 2025 diff hist +33 Ammo 357sig Ammo exists in CSS and GO.
- 07:3507:35, 19 February 2025 diff hist +62 Ammo 338mag No edit summary
- 07:3307:33, 19 February 2025 diff hist +260 User talk:Breakin' Benny →minor edits
- 07:1607:16, 19 February 2025 diff hist +36 Weapon mp5navy No edit summary
- 07:1607:16, 19 February 2025 diff hist +5 m Weapon glock Can we have an image for the CS:GO model?
- 07:1507:15, 19 February 2025 diff hist +9 m Weapon deagle No edit summary current
- 07:1307:13, 19 February 2025 diff hist −5 m Weapon ak47 No edit summary
- 07:1207:12, 19 February 2025 diff hist +27 m Weapon ak47 You know..... One might wonder why it wasn't called just the "AK" in CS:GO since it resembles the AKM more than its older '47 sibling.
- 07:0407:04, 19 February 2025 diff hist +43 Weapon mp5navy …Should the fictional names be used in place of the actual weapon they're designed after? Could always call them [weaponname]-based "weapon name".
- 03:3703:37, 19 February 2025 diff hist +55 m Item armor No edit summary
- 02:5402:54, 19 February 2025 diff hist +8 Player (Team Fortress 2) Aaaaaaaaaaa now we can show off TF2's code!!!
- 02:0702:07, 19 February 2025 diff hist −35 Template:Source branches No edit summary
- 01:5801:58, 19 February 2025 diff hist −2 m Material modify control No edit summary
18 February 2025
- 05:4505:45, 18 February 2025 diff hist +4 m Team Fortress 2 engine branch No edit summary
17 February 2025
- 10:3510:35, 17 February 2025 diff hist +3 m Portal No edit summary
- 06:0406:04, 17 February 2025 diff hist +1 m Deathmatch Classic Can you imagine that TFC's cubemaps and skyboxes could be found in Half-Life Source as well? I guess that's worth mentioning too.
- 06:0006:00, 17 February 2025 diff hist +264 Npc combine …So why does this have an entity? Should just not have a LINK_ENTITY_TO_CLASS to avoid problems.
- 05:3305:33, 17 February 2025 diff hist −2 m VPK (file format)/Vampire: The Masquerade – Bloodlines No edit summary
16 February 2025
- 07:4507:45, 16 February 2025 diff hist −19 m Authoring and Using TrueType Fonts No edit summary current
15 February 2025
- 16:0316:03, 15 February 2025 diff hist +30 Weapon elite No edit summary
- 16:0016:00, 15 February 2025 diff hist +33 m Weapon fiveseven No edit summary
- 15:5815:58, 15 February 2025 diff hist +29 Weapon deagle No edit summary