User contributions for Luke18033
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28 September 2021
- 18:5318:53, 28 September 2021 diff hist +49 Entity Hierarchy (parenting) No edit summary
27 September 2021
- 22:0122:01, 27 September 2021 diff hist +58 Portal 2 Puzzle Maker/editoritems.txt →ItemRailPlatform
9 September 2021
- 23:0723:07, 9 September 2021 diff hist −2 Portal 2/Scripting/Script Functions No edit summary
6 September 2021
- 13:0613:06, 6 September 2021 diff hist +117 CFuncMoveLinear/notes Might be fixed in P2?
1 September 2021
- 18:4718:47, 1 September 2021 diff hist +201 Linked portal door The portal appears 0.5 units in front of the entity
24 August 2021
- 12:1812:18, 24 August 2021 diff hist −242 Working with instances →Building an instance from scratch: Func_instance_origin does not work
22 August 2021
- 11:4311:43, 22 August 2021 diff hist +88 Vpk.exe →Response File
21 August 2021
- 20:4020:40, 21 August 2021 diff hist +81 Linked portal door Clarify that this includes the player's portals and not recursive portals
15 August 2021
- 15:5815:58, 15 August 2021 diff hist +292 Point camera Remove entity description header, rewrite description, re-add P2 camera bug with fix
3 August 2021
- 14:1714:17, 3 August 2021 diff hist +89 Light glspot But no one will be "wondering" what it is if it's not in HL2's code or FGDs. The note implies it's from the 2003 leak, in which case it doesn't belong on this wiki. But someone should probably verify that, hence "to do".
- 14:0814:08, 3 August 2021 diff hist +70 Decompiling Maps Undo revision 244395 by FrozenH2O (talk) It's still not really something you should do, but I have revised the original statement a bit Tag: Undo
- 13:4713:47, 3 August 2021 diff hist −25 Item paint power pickup There's apparently a comp_kv_setter page now so link to that instead
- 13:2413:24, 3 August 2021 diff hist +152 $envmap →Console commands
11 July 2021
- 12:0012:00, 11 July 2021 diff hist +680 Npc portal turret ground This entity is actually implemented in P1 Tags: Removed redirect Undo
- 11:5711:57, 11 July 2021 diff hist −208 Npc turret ground npc_portal_turret_ground is actually implemented in P1, it has an extra keyvalue so I also moved onlyinclude so it doesn't include the keyvalues header.
23 June 2021
- 14:5114:51, 23 June 2021 diff hist −1 Template:Portal 2: Community Edition Remove problematic newline
7 June 2021
- 15:0015:00, 7 June 2021 diff hist −137 Prop portal prop_portal can be over multiple brushes, as long as they're on the same plane. Also clarify that distances are from the center of the entity since otherwise it can be confusing with TeamSpen's model.
28 May 2021
- 11:5011:50, 28 May 2021 diff hist −10 Instance This is not a stub
- 11:4511:45, 28 May 2021 diff hist +22 Func instance origin Add obsolete header at least for now
12 May 2021
- 22:5822:58, 12 May 2021 diff hist +10 Portal 2/Authoring Tools Authoring tools are no longer in beta, update for new Steam library
11 May 2021
- 20:2720:27, 11 May 2021 diff hist +199 Func instance origin This doesn't seem to actually work
9 May 2021
- 20:2320:23, 9 May 2021 diff hist −4 Npc combine s This should really be labelled as a bug
- 17:2517:25, 9 May 2021 diff hist +15 FGD →File format: The frustum helper only takes property names
- 14:0114:01, 9 May 2021 diff hist +1,122 Talk:Move rope →Merge with keyframe_rope: new section current
- 13:5713:57, 9 May 2021 diff hist +74 Keyframe rope No edit summary
- 13:5713:57, 9 May 2021 diff hist +1,080 Talk:Keyframe rope →Merge this and move_rope: new section
- 13:4613:46, 9 May 2021 diff hist −2 Template:Mergeto these seem to be causing problems?
7 May 2021
- 15:4615:46, 7 May 2021 diff hist −28 Simple physics brush Remove stub and entity description header
- 15:4615:46, 7 May 2021 diff hist −9 Simple physics prop Remove stub
- 15:4515:45, 7 May 2021 diff hist −18 Simple physics prop Remove entity description header
- 15:4415:44, 7 May 2021 diff hist +34 Player weaponstrip Remove entity description header, move multiplayer note to top of article
- 15:2715:27, 7 May 2021 diff hist −55 Player weaponstrip Use workaround template and BaseEntity templates
- 12:3812:38, 7 May 2021 diff hist −54 Portal 2: Community Edition Tewan is no longer on the P2CE team
- 12:0912:09, 7 May 2021 diff hist −184 Weapon portalgun Document the proper way to prevent spawning with a portal gun
2 May 2021
- 20:4520:45, 2 May 2021 diff hist −13 Template:KV BaseVehicle Vehicles do not have prop_static keyvalues
- 20:4220:42, 2 May 2021 diff hist +352 Template:KV BaseVehicle Add P2 vehicle scripts and {{only}} tags
- 20:0320:03, 2 May 2021 diff hist +1,700 Prop vehicle jeep Cleanup and additional info
28 April 2021
- 20:5720:57, 28 April 2021 diff hist −52 Changelevel Changelevel is not multiplayer only, and GCFs aren't used anymore
27 April 2021
- 15:5215:52, 27 April 2021 diff hist +50 Npc hover turret No edit summary
- 14:2414:24, 27 April 2021 diff hist −2,381 Npc hover turret Proper FGD code, document additional keyvalues, cleanup
26 April 2021
- 19:3219:32, 26 April 2021 diff hist −2,108 Ent hover turret tether This doesn't need to be placed directly
- 19:0619:06, 26 April 2021 diff hist −24 Template:Not in FGD Update link
- 19:0619:06, 26 April 2021 diff hist +25 Prop physics respawnable New templates, a bit of cleanup, might be in more games?
- 13:3513:35, 26 April 2021 diff hist +234 Func portal orientation Use new templates, other corrections
25 April 2021
- 21:3021:30, 25 April 2021 diff hist +16 Func portal orientation slight correction
- 21:0021:00, 25 April 2021 diff hist +265 Func portal orientation Apparently there's a workaround template
12 April 2021
- 17:5117:51, 12 April 2021 diff hist −56 Instance InstancePath is not needed
10 April 2021
- 16:3816:38, 10 April 2021 diff hist +180 Player weaponstrip This bug is in both games, and can be worked around
3 April 2021
- 12:2712:27, 3 April 2021 diff hist −69 TeamSpen's Hammer Addons Now works in pre-L4D2, and P2CE includes this by default
31 March 2021
- 20:5620:56, 31 March 2021 diff hist −20 Entity limit →Engine limits: Phys_bone_followers are only generated for models with $collisionjoints