Portal 2: Community Edition: Difference between revisions

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(Shown that an open beta stage is planned, hopefully within one year, as well as describing why and labelling it as citation needed.)
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{{P2ce|4}} is a mod for {{Portal2|4}} developed using licensed code from [[Valve]], that aims to make useful tweaks and additions to the game for mappers and modders. It's designed to be used as a base for custom maps and other ''Portal 2'' mods, though it will also include its own campaign to show off some of the new features.
{{P2ce|4}} is a mod for {{Portal2|4}} developed using licensed code from [[Valve]], that aims to make useful tweaks and additions to the game for mappers and modders. It's designed to be used as a base for custom maps and other ''Portal 2'' mods, though it will also include its own campaign to show off some of the new features.


While there is no set release date, a P2CE developer has stated that the release target is "within 2 years", as they don't want to keep people from using it any longer than they have.{{Cite|1}}
While there is no set release date, a P2CE developer has stated that the release target is "within 2 years", as they don't want to keep people from using it any longer than they have.{{Cite|1}} They also hope that the project will enter an open beta state "within 1 year", as at that time hammer wouldn't be necessary to play the game due to both the offical and community made campaigns and standalone maps.{{citation needed}}
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Revision as of 04:16, 24 January 2025

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Portal 2: Community Edition
Software Cover - P2CE.png
Developer(s)
P2:CE Team
Publisher(s)
P2:CE Team
Release date(s)
TBD
Genre(s)
Platform(s)
Steam AppID
Written in
Mod support
SDK
Located in /bin/win64
System requirements
  • Requires a 64-bit processor and operating system
  • Win 10 or later
  • 2 GB RAM
  • 5 GB disk space
  • DirectX 11 capable
    with 256MB VRAM
DirectX 9 is not supported.
Distribution
Official website

Overview

Portal 2: Community Edition Portal 2: Community Edition is a mod for Portal 2 Portal 2 developed using licensed code from Valve, that aims to make useful tweaks and additions to the game for mappers and modders. It's designed to be used as a base for custom maps and other Portal 2 mods, though it will also include its own campaign to show off some of the new features.

While there is no set release date, a P2CE developer has stated that the release target is "within 2 years", as they don't want to keep people from using it any longer than they have.[1] They also hope that the project will enter an open beta state "within 1 year", as at that time hammer wouldn't be necessary to play the game due to both the offical and community made campaigns and standalone maps.[citation needed]


Portal 2: Community Edition is based on Counter-Strike: Global Offensive Counter-Strike: Global Offensive's engine branch. Therefore, much of the documentation on this wiki pertaining to Counter-Strike: Global Offensive Counter-Strike: Global Offensive may also apply to Portal 2: Community Edition.


Features

Planned Features

  • Most Mapbase Mapbase features will be implemented
  • Toggleable legacy movement (Half-Life 2/Portal)
  • Improved gel and portal color customization
  • Expanded VScript API, along with a new scripting system utilizing AngelScript
  • Toggleable Portal Portalgun projectile behavior

Media

Screenshots and videos of P2CE can be found on its Steam store page.

Team

Portal 2: Community Edition is developed by the P2CE Team. An up-to-date member list can be found here.

Gallery

A screenshot showing many of the new elements featured in P2CE A screenshot displaying optional volumetrics on a env_projected_texture

See also

External links

References

References
1. "We expect to have an initial release within 2 years..." #p2ce, P2CE Discord. Retrieved on May 21, 2024.