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Category:Black Mesa level design: Difference between revisions

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(Many stuff done about ents, I'm going to done even more, so this 2 sections gonna be useless.)
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* [[Black_Mesa_Sky_List|List of Skies]]
* [[Black_Mesa_Sky_List|List of Skies]]
* [[List of BMS Soundscapes|List of Soundscapes]]
* [[List of BMS Soundscapes|List of Soundscapes]]
== Shared Entities ==
*{{ent|ambient_generic}}
*{{ent|env_wind}}
*{{ent|fog_volume}}
*{{ent|func_tank}}
*{{ent|func_tank_combine_cannon}}
*{{ent|func_tankairboatgun}}
*{{ent|func_tanklaser}}
*{{ent|func_tankmortar}}
*{{ent|func_tankphyscannister}}
*{{ent|game_end}}
*{{ent|game_player_equip}}
*{{ent|game_round_win}}
*{{ent|env_cascade_light}}
*{{ent|env_tonemap_controller}}
*{{ent|info_player_deathmatch}}
*{{ent|info_player_start}}
*{{ent|item_healthcharger}}
*{{ent|item_suitcharger}}
*{{ent|light_dynamic}}
*{{ent|npc_barnacle}}
*{{ent|npc_headcrab}}
*{{ent|npc_headcrab_black}}
*{{ent|npc_headcrab_fast}}
*{{ent|player}}
*{{ent|shadow_control}}
*{{ent|prop_physics}}
*{{ent|prop_physics_multiplayer}}
*{{ent|prop_physics_override}}
*{{ent|prop_physics_respawnable}}
*{{ent|prop_ragdoll}}
*{{ent|trigger_apply_impulse}}
*{{ent|trigger_auto_crouch}}
*{{ent|trigger_hierarchy}}
*{{ent|world_items}}
== Black Mesa Specific Entities ==
*{{ent|func_conveyor_bms}}
*{{ent|game_mp_gamerules}}
*{{ent|game_round_start}}
*{{ent|godrays_settings}}
*{{ent|env_gravity}}
*{{ent|env_lensflare}}
*{{ent|info_dlightmap_update}}
*{{ent|info_player_scientist}}
*{{ent|info_player_marine}}
*{{ent|info_stopallsounds}}
*{{ent|info_target_helicoptercrash}}
*{{ent|info_timescale_controller}}
*{{ent|misc_dead_hev}}
*{{ent|mp_round_time}}
*{{ent|music_track}}
*{{ent|newLight_Point}}
*{{ent|newLight_Spot}}
*{{ent|newLight_Dir}}
*{{ent|newLights_settings}}
*{{ent|newLights_Spawner‎‎}}
*{{ent|newlights_gbuffersettings}}
*{{ent|newxog_global}}
*{{ent|newxog_settings}}
*{{ent|newxog_volume}}
*{{ent|npc_alien_grunt_unarmored}}
*{{ent|prop_dynamic_playertouch}}
*{{ent|prop_physics_psychokinesis}}
*{{ent|prop_physics_teleprop}}
*{{ent|prop_ragdoll|alt=prop_ragdoll_original}}


== Black Mesa Specific Shaders ==
== Black Mesa Specific Shaders ==

Revision as of 11:28, 31 October 2024

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Black Mesa This category contains articles relating specifically to Level Design for Black Mesa. For general mapping tutorials see, Level Design

Getting Started

General

Design

Constructing Elements

Lab

Office

Maintenance

Hazards

Tutorials

External links

Scripting

Additional Information

References

Black Mesa Specific Shaders

Game Modes

Pages in category "Black Mesa level design"

The following 4 pages are in this category, out of 4 total.