Ricochet: Difference between revisions
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Official maps for Ricochet use the [[Map_prefixes|prefix]] {{code|rc_}}. | Official maps for Ricochet use the [[Map_prefixes|prefix]] {{code|rc_}}. | ||
The following [[.bsp]]s come with the game. | |||
*{{code|rc_arena}} | |||
*{{code|rc_deathmatch}} | |||
*{{code|rc_deathmatch2}} | |||
== External links == | == External links == | ||
* [[Wikipedia:Ricochet (Half-Life)]] | * [[Wikipedia:Ricochet (Half-Life)]] | ||
{{valve games}} | |||
Revision as of 14:13, 11 September 2024
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Supported OS:
Ricochet (2000), a futuristic action game that challenges your agility as well as your aim, features one-on-one and team matches played in a variety of futuristic battle arenas.
Ricochet was released as a free mod for
Half-Life on on November 1, 2000, and was subsequently included in update 1.1.1.0 of Half-Life. When Valve ported its
GoldSrc titles to Steam, Ricochet was changed to a paid product, with no major content update. Owners of retail copies of Half-Life that register their Half-Life CD key via Steam have been grandfathered in, receiving a Steam copy of Ricochet for free.
The source code for Ricochet can be found in the
Half-Life SDK repository, in the ![]()
ricochet subfolder. A fork updated to properly compile with Visual Studio 2019 Community Edition can be found on GitHub.
Official maps for Ricochet use the prefix rc_.
The following .bsps come with the game.
rc_arenarc_deathmatchrc_deathmatch2