QtPyHammer (Strubium): Difference between revisions
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** Currently, you can only compile with {{tf2|4.1}}'s compile tools, as there is no way to change it | ** Currently, you can only compile with {{tf2|4.1}}'s compile tools, as there is no way to change it | ||
* Multi-language system | * Multi-language system | ||
** Support for languages other than English | ** Support for languages other than English is spotty, but users can submit language translations on the GitHub | ||
** | ** Supports English (Default and the fallback), Spanish, French, German, and Russian. | ||
** More languages can be added if there is demand | |||
=== Planned Features === | === Planned Features === | ||
* 2D View | * 2D View | ||
* Textured View Mode | * Textured View Mode | ||
* Brush creation and editing | |||
* Hammer Object Properties dialog properly saving data | * Hammer Object Properties dialog properly saving data | ||
* Properties menu | * Properties menu | ||
Line 41: | Line 43: | ||
== Media == | == Media == | ||
<gallery mode=nolines widths=384px heights=256px> | <gallery mode=nolines widths=384px heights=256px> | ||
QPH - GUI.png| | QPH - GUI.png|The interface of QtPyHammer | ||
QPH - Entity browser.png|Entity Browser dialog box | QPH - Entity browser.png|Entity Browser dialog box | ||
</gallery> | </gallery> |
Revision as of 12:59, 20 May 2024
Strubium's QtPyHammer | |
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![]() | |
Type | Open source Third Party Tool |
Developers | strubium, QtPyHammer Devs |
Engine | ![]() |
Platforms | ![]() |
← ![]() |
Strubium's QtPyHammer is a modified fork of QtPyHammer, an alternative open-source
Hammer for the
Source Engine written in
Python. This fork adds features that make it a full-fledged editor.
Features
This fork has all the features of QtPyHammer.
New Features
- Map View and Map Operations toolbar (Unfinished)
- New popup system, replacing Python's command line.
- Texture Browser (Unfinished)
- Compile Menu
- Currently, you can only compile with
Team Fortress 2's compile tools, as there is no way to change it
- Currently, you can only compile with
- Multi-language system
- Support for languages other than English is spotty, but users can submit language translations on the GitHub
- Supports English (Default and the fallback), Spanish, French, German, and Russian.
- More languages can be added if there is demand
Planned Features
- 2D View
- Textured View Mode
- Brush creation and editing
- Hammer Object Properties dialog properly saving data
- Properties menu
- Edit timeline (Undo, Redo, etc)
Usage
Todo: It is important to include instruction about configure a myenv there?
There are no downloads released yet, but you run the program by:
- Downloading the source code from GitHub
- Install all dependencies for environment by using pip install -r Requirements.txt
- Running
hammer.py
with Python installed.
Media
See also
External links
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