QtPyHammer (Strubium): Difference between revisions
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|1=Strubium's QtPyHammer | |||
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* Hammer Object Properties dialog properly saving data | * Hammer Object Properties dialog properly saving data | ||
* Properties menu | * Properties menu | ||
* Edit timeline (Undo, Redo, etc) | |||
== Usage == | == Usage == |
Revision as of 10:19, 20 May 2024
Strubium's QtPyHammer | |
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Type | Open source Third Party Tool |
Developers | strubium, QtPyHammer Devs |
Engine | ![]() |
Platforms | ![]() |
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Strubium's QtPyHammer is a modified fork of QtPyHammer, an alternative open-source
Hammer for the
Source Engine written in
Python. This fork adds features that make it a full-fledged editor.
Features
This fork has all the features of QtPyHammer.
New Features
- Map View and Map Operations toolbar (Unfinished)
- New popup system, replacing Python's command line.
- Texture Browser (Unfinished)
- Compile Menu
- Currently, you can only compile with
Team Fortress 2's compile tools, as there is no way to change it
- Currently, you can only compile with
- Multi-language system
- Support for languages other than English will be spotty
- Users can submit language translations
Planned Features
- 2D View
- Textured View Mode
- Hammer Object Properties dialog properly saving data
- Properties menu
- Edit timeline (Undo, Redo, etc)
Usage
Todo: It is important to include instruction about configure a myenv there?
There are no downloads released yet, but you run the program by:
- Downloading the source code from GitHub
- Install all dependencies for environment by using pip install -r Requirements.txt
- Running
hammer.py
with Python installed.
Media
See also
External links
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