Category:Half-Life 2 level design: Difference between revisions
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{{lang|Half-Life 2 Level Creation|title=Half-Life 2 series level design}} | {{lang|Half-Life 2 Level Creation|title=Half-Life 2 series level design}} | ||
This article focuses on the {{hl2|4}} series level design. For general mapping tutorials, see [[:Category:Level Design]]. For {{hls|4}}, see [[Half-Life: Source Level Creation]]. | This article focuses on the {{hl2|4}} series level design. For general mapping tutorials, see [[:Category:Level Design]]. For {{hls|4}}, see [[Half-Life: Source Level Creation]]. | ||
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Revision as of 13:22, 8 March 2024
This article focuses on the Half-Life 2 series level design. For general mapping tutorials, see Category:Level Design. For
Half-Life: Source, see Half-Life: Source Level Creation.
Getting StartedGeneralConstructing Elements
Regions & Atmospheres
NPCs & AI |
Additive InformationReferencesHalf-Life 2
Half-Life 2: Episode OneHalf-Life 2: Episode Two
Half-Life 2: DeathmatchHalf-Life 2: Lost CoastHalf Life 2 BetaOtherExternal links
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