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This is a visual table of the list of default AI relationships. Each of the titles was shortened to the first three characters of the last word after a underscore (ex. CLASS_CITIZEN_REBEL is REB.) An explicit abbreviations key follows the table (or hold your mouse cursor over the abbreviation to see the full form as a tool tip). The table is in order by the list's left column. The color represents the relation, and the inner value represents priority.
Relation color key:
Neutral | |
Like | |
Hate | |
Fears |
ANT | BAR | BUL | PAS | REB | COM | GUN | CON | FLA | HEA | MAN | MET | MIL | MIS | NON | PLA | ALL | VIT | SCA | STA | VOR | ZOM | PRO | FAU | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ANT | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
BAR | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
BUL | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
PAS | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
REB | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
COM | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
GUN | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
CON | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
FLA | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
HEA | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
MAN | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | -1 | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
MET | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
MIL | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
MIS | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
NON | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
PLA | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
ALL | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | 1 | ___ | ___ |
VIT | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
SCA | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
STA | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
VOR | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
ZOM | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
PRO | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
FAU | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
Abbreviations key
Symbol | Class | Description |
---|---|---|
ANT | CLASS_ANTLION | npc_antlion |
BAR | CLASS_BARNACLE | npc_barnacle |
BUL | CLASS_BULLSEYE | npc_bullseye |
PAS | CLASS_CITIZEN_PASSIVE | npc_citizen |
REB | CLASS_CITIZEN_REBEL | npc_citizen |
COM | CLASS_COMBINE | npc_combine_s |
GUN | CLASS_COMBINE_GUNSHIP | npc_combinegunship |
CON | CLASS_CONSCRIPT | No entities are of this class. |
FLA | CLASS_FLARE | CFlare
|
HEA | CLASS_HEADCRAB | npc_headcrab |
MAN | CLASS_MANHACK | npc_manhack |
MET | CLASS_METROPOLICE | npc_metropolice |
MIL | CLASS_MILITARY | npc_spotlight; npc_combine_camera when enabled; entities derived from CBaseTurret unless overridden.
|
MIS | CLASS_MISSILE | Probably something from npc_launcher or possibly weapon_rpg |
NON | CLASS_NONE | Hidden or disabled NPCs (such as closed turrets or burried headcrabs); npc_enemyfinders without squads; npc_strider being carried by a dropship; npc_furniture; npc_zombie while slumped; npc_launcher; defaults for virtual Classify method of CBaseEntity ; npc_missiledefense; npc_breen; and, npc_vehicledriver when HL2_DLL is not defined.
|
PLA | CLASS_PLAYER | |
ALL | CLASS_PLAYER_ALLY | |
VIT | CLASS_PLAYER_ALLY_VITAL | Any named NPC except Breen, Laszlo, or Sandy |
SCA | CLASS_SCANNER | npc_cscanner |
STA | CLASS_STALKER | npc_stalker |
VOR | CLASS_VORTIGAUNT | npc_vortigaunt |
ZOM | CLASS_ZOMBIE | npc_zombie |
PRO | CLASS_PROTOSNIPER | npc_sniper |
FAU | CLASS_EARTH_FAUNA | npc_crow, npc_pigeon, and npc_seagull |