Category:De/Programming: Difference between revisions
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|zh-cn=:Category:Programming:zh-cn}} {{DISPLAYTITLE:Kategorie:Programmierung}} __NOTOC__ | |zh-cn=:Category:Programming:zh-cn | ||
}} {{DISPLAYTITLE:Kategorie:Programmierung}} __NOTOC__ | |||
{{ToTranslate:de}} | {{ToTranslate:de}} | ||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
{{category newcolumn|rowspan= | {{category newcolumn|rowspan=99|width=50%|background-color=#F7F7F7|border-color=lightgray}} | ||
== | == Erste Schritte == | ||
* [[Installing and Debugging the Source Code]] | * [[Installing and Debugging the Source Code]] ''(or [[Swarm SDK Create a Mod|with Alien Swarm]])'' | ||
* [[ | * [[Using Source Control with the Source SDK]] | ||
* [[My First Mod:de|Meine erste Mod]] | * [[My First Mod:de|Meine erste Mod]] ''(oder [[Swarm C++ Code Overview|Alien Swarm overview]])'' | ||
* [[ | * [[Your First Entity]] | ||
* [[Authoring a Logical Entity]] | *# [[Authoring a Logical Entity]] | ||
* [[Authoring a Model Entity]] | *# [[Authoring a Model Entity]] | ||
* [[Authoring a Brush Entity | *# [[Authoring a Brush Entity]] | ||
* [[Generalities On Entities]] | * [[Generalities On Entities]] | ||
== | === Kompilierung === | ||
* [[Compiler Choices]] | * [[Compiler Choices]] | ||
* [[ | ** [[Compiling under VS2005:de|Kompilieren unter VS 2005]] | ||
* [[Compiling under VS2008]] | ** [[Compiling under VS2008]] | ||
* [[Compiling under | ** [[Compiling under VS2010]] | ||
* [[Compiling under | ** [[Compiling under Linux]] | ||
* [[ | * [[Launching from Visual Studio]] | ||
* [[ | |||
== Übliche Techniken == | |||
* [[Accessing other entities]] | |||
* <code>[[Think()]]</code> | |||
* <code>[[Create()]]</code> | |||
* [[Developer Console Control]] | |||
* [[UTIL_TraceLine|TraceLines]] | |||
* [[Vector]]s | |||
* [[Game initialization]] (defines C++ player class, [[GameRules]], etc.) | |||
== | == Abstractes Coden == | ||
* [[ | * [[Adding an experience system|Levels & XP]] | ||
* [[Optimization (Programming)|Optimization]] | |||
* [[Procedural Textures]] | |||
* [[Scopes & Sniperrifles]] | |||
* [[Special effects]] | |||
* [[Vehicles (programming)|Vehicles]] | |||
* [[Threads]] | |||
* [[Save Game Files]] | |||
* [[Class System]] | |||
==Verschiedenes== | == Verschiedenes == | ||
* [[ | * [[:Category:Free source code|Free source code]] | ||
* [[First_Person_Ragdolls:de|Tod aus Firstperson]] | * [[First_Person_Ragdolls:de|Tod aus Firstperson]] | ||
* [[ | * [[Gibs]] | ||
* [[ | * [[Camera Bob]] | ||
* [[ | * [[Camera]] | ||
== | == SDK Fixes und Tipps == | ||
* [[ | * [[Duck Jump Fix]] | ||
* [[ | * [[Duplicate Animation Events Fix]] | ||
* [[Weapon Respawn Fix]] | |||
* [[Source SDK missing files]] | |||
==Plugins== | == Plugins == | ||
* [[Server Plugins]] | * [[Server Plugins]] | ||
* [[Developer Console Control]] | * [[Developer Console Control]] | ||
* [[Left 4 Dead Plugins]] | |||
== Referenzen == | |||
* [[Programming Sites]] | |||
* [[Engine Structure]] | |||
* [[Frame Order]] | |||
* [[:Category:Interfaces]] | |||
* [[:Category:Functions]] | |||
* [[:Category:Classes]] | |||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
== | ==Waffen== | ||
{{ | |||
* '''[[:Category:Weapons programming]]''' | |||
* '''[[Authoring a weapon entity]]''' | |||
* '''[[Adding New Ammotypes]]''' | |||
** [[Ammunition#Ammunition_coding|Ammo-related coding]] | |||
* [[Weapon script]] | |||
* [[Adding a Dynamic Scope]] | |||
* [[Dual Pistols (CSS Style)]] | |||
* [[Muzzle Flash Lighting]] | |||
* [[Grapple Hook]] | |||
{{category cell|background-color=#FBF7EA|border-color=white}} | |||
== Künstliche Intelligenz == | |||
* '''[[:Category:AI Programming]]''' | |||
* '''[[AI Programming]]''' | |||
* [[Fixing AI in multiplayer]] | |||
* [[Commandable AI]] | |||
{{category cell|background-color=white|border-color=white}} | |||
== Netzwerk == | |||
* '''[[:Category:Networking]]''' | |||
* '''[[Source Multiplayer Networking]]''' | |||
* [[Networking Entities]] | |||
* [[Networking Events & Messages]] | |||
* [[Working With Prediction]] | |||
* [[Master Server Query Protocol]] | |||
* [[Server Queries]] | |||
* [[Source RCON Protocol]] | |||
* [[Server-Side Bots|Creating server-side bots]] | |||
{{category cell|background-color=white|border-color=white}} | {{category cell|background-color=white|border-color=white}} | ||
== | == UTIL_ == | ||
* [[ | * '''[[:Category:UTIL]]''' | ||
* [[ | * [[UTIL_Remove]] | ||
* [[UTIL_TraceLine]] | |||
* [[UTIL_EntitiesInBox]] | |||
* [[UTIL_EntitiesInSphere]] | |||
* [[UTIL_GetLocalPlayer]] | |||
{{category cell|background-color=#FBF7EA|border-color=white}} | {{category cell|background-color=#FBF7EA|border-color=white}} | ||
== | == Rendern == | ||
* [[VGUI Documentation]] | * [[Material proxies]] | ||
* [[Shader Authoring]] | |||
* [[Particles In Code|Particles]] | |||
* [[Fading The Player In Thirdperson]] | |||
* [[Overlaying a material onto model entities]] | |||
* [[L4D Glow Effect]] | |||
{{category cell|background-color=white|border-color=lightgray}} | |||
== Benutzerschnittstelle (VGUI) == | |||
* '''[[:Category:VGUI]]''' | |||
* '''[[VGUI Documentation]]''' | |||
* [[Understanding VGUI2 Resource Files]] | |||
* [[Understanding VGUI2 Animation]] | |||
* [[VGUI2 Programming Best Practices]] | * [[VGUI2 Programming Best Practices]] | ||
* [[HUD Elements]] | * [[GameUI]] | ||
* [[ | * [[HUD Elements]] and [[Basic Hud Modification]] | ||
* [[VGUI: Making GameUI Panels|Making GameUI panels]] | |||
* [[Models on VGUI Panels]] | * [[Models on VGUI Panels]] | ||
* [[ | * [[VGUI HTML Screen]] | ||
* [[Creating a VGUI Task List]] | * [[VGUI Screen Creation|Creating a VGUI screen]] | ||
* [[VGUI Task List|Creating a VGUI task list]] | |||
* [[Team Icons]] | |||
{{category cell|background-color=#FBF7EA|border-color=white}} | |||
== Externe Bibliotheken == | |||
* [[Implementing FMOD]] | |||
* [[Implementing libcurl]] | |||
* [[Adding Lua]] | |||
* [[Adding Python]] | |||
{{category cell|background-color=white|border-color=lightgray}} | {{category cell|background-color=white|border-color=lightgray}} | ||
== | == Genre ändern == | ||
* [[Third Person Camera]] | * [[Third Person Camera]] | ||
* [[2D Fighter/Arcade game]] | * [[2D Fighter/Arcade game]] | ||
* [[Over the Shoulder View]] | |||
{{category end}} | {{category end}}__NOTOC__ | ||
[[Category:Modding:de]] | [[Category:Modding:de]] | ||
[[Category:German]] |
Revision as of 16:43, 28 May 2011
Erste Schritte
KompilierungÜbliche Techniken
Abstractes Coden
VerschiedenesSDK Fixes und TippsPluginsReferenzen |
Waffen |
Künstliche Intelligenz | |
Netzwerk | |
UTIL_ | |
Rendern | |
Benutzerschnittstelle (VGUI) | |
Externe Bibliotheken | |
Genre ändern |
Subcategories
This category has the following 8 subcategories, out of 8 total.
C
F
- De/Free source code (4 P)
- De/Functions (3 P)
I
- De/Interfaces (empty)
U
- De/UTIL (2 P)
V
- De/Variables (18 P)
- De/VGUI (3 P)
W
- De/Weapons programming (2 P)
Pages in category "De/Programming"
The following 29 pages are in this category, out of 29 total.