UTIL_GetLocalPlayer
Jump to navigation
Jump to search
This article needs more links to other articles to help integrate it into the encyclopedia. Please help improve this article by adding links that are relevant to the context within the existing text.
January 2024
January 2024
UTIL_GetLocalPlayer is a UTIL provided in the Source code for finding the local player. If it is a single player game, it returns the local player. Otherwise, it returns NULL.
See: GetLocalPlayer for Multiplayer games.
Usage
//-----------------------------------------------------------------------------
// Purpose: Returns the local player if in Single player, otherwise NULL.
//
// Input :
// Output : CBasePlayer*
//-----------------------------------------------------------------------------
UTIL_GetLocalPlayer()
Examples
CBasePlayer *pPlayer = UTIL_GetLocalPlayer();
if ( pPlayer )
{
//Do something
}
Vector vecPlayerCenter = UTIL_GetLocalPlayer()->WorldSpaceCenter();