Category:Classes
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A C++ class is a blueprint from which actual "objects" are "instanced" at run-time. Every npc_combine_s object is an instance of the CNPC_CombineS
class, for example.
- When a class can be evaluated (e.g. equals, greater than, less than...) it becomes a variable.
- If a class is designed to be accessed by the engine, it becomes an interface.
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The following 23 pages are in this category, out of 23 total.