Left 4 Dead 2 Level Creation: Difference between revisions

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** '''[[L4D Level Design/Nav Flow|Nav Flow]]'''
** '''[[L4D Level Design/Nav Flow|Nav Flow]]'''
** [[L4D Level Design/Finale Events Part 1|Finale]] and [[L4D_Level_Design/Finale_Events_Part_2#Updating the Nav|Escape Vehicle]]
** [[L4D Level Design/Finale Events Part 1|Finale]] and [[L4D_Level_Design/Finale_Events_Part_2#Updating the Nav|Escape Vehicle]]
* [[L4D Level Design/Advanced Nav Editing|Advanced Nav Editing]]
* Advanced Nav Editing
** [[L4D Level Design/Advanced Nav Editing#Using the OBSCURED Attribute|<code>OBSCURED</code> Attribute]]
** [[L4D Level Design/Advanced Nav Editing#Using the OBSCURED Attribute|<code>OBSCURED</code> Attribute]]
** [[L4D Level Design/Advanced Nav Editing#Conforming a drawn Nav Area to a displacement|Displacements]]
** [[L4D Level Design/Advanced Nav Editing#Conforming a drawn Nav Area to a displacement|Displacements]]
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** [[L4D Level Design/Advanced Nav Editing#Merging Nav Areas|Merging]]
** [[L4D Level Design/Advanced Nav Editing#Merging Nav Areas|Merging]]
** [[L4D Level Design/Advanced Nav Editing#Raising/lowering Nav Areas manually|Raising and Lowering]]
** [[L4D Level Design/Advanced Nav Editing#Raising/lowering Nav Areas manually|Raising and Lowering]]
** [[Nav_mode.cfg#Raising a nav area corner|Raising and Lowering Corners]]
** [[L4D Level Design/Advanced Nav Editing#Finding problems in your Nav Mesh|Trouble Report]]
** [[L4D Level Design/Advanced Nav Editing#Finding problems in your Nav Mesh|Trouble Report]]
* [[Navigation Meshes (L4D)|Navigation Mesh Attributes (Left 4 Dead Series)]]
* [[Navigation Meshes (L4D)|Navigation Mesh Attributes (Left 4 Dead Series)]]
* [[Left 4 Dead Infected Populations]]
* [[Left 4 Dead Infected Populations]]

Revision as of 20:37, 17 July 2010

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Left 4 Dead 2 This page contains articles relating specifically to Level Design for Left 4 Dead 2.

For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.

Getting started

Tutorials and Constructing Elements

Design Theory

Other

Reference Information

Navigation meshes

General

Left 4 Dead Series