Template:Hammer++ compatibility/strings: Difference between revisions

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m (I don't use h++ for Alien Swarm so im not sure if its needed)
(Cleanup. Plus unused stuff (like Portal 2 which now support H++), removed.)
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{{Strings subpage
{{Strings subpage
| number = 21
| number = 20
| en = 21
| en = 20
| ru = 19
| ru = 17
| uk = 1
| uk = 1
| vi = 8
| vi = 8
Line 8: Line 8:
| fi = 7
| fi = 7
}}
}}
 
<!-- Please sort the language codes and game name from A-Z (to make sure this looks clean) and don't forget to update the number of strings after you added it. -->
== Header ==
* {{{{FULLPAGENAME}}|Game}}
* {{{{FULLPAGENAME}}|Game}}
* {{{{FULLPAGENAME}}|Ver}}
* {{{{FULLPAGENAME}}|Ver}}
== Game/tool notes ==
== Game/tool notes ==
* {{{{FULLPAGENAME}}|Notes}}
* {{{{FULLPAGENAME}}|Notes}}
* Retest using GMOD: {{{{FULLPAGENAME}}|gmod retest}}
=== Generic ===
* {{{{FULLPAGENAME}}|direct install generic Notes}}
* {{{{FULLPAGENAME}}|direct install generic Notes}}
=== {{as|2}} ===
* {{{{FULLPAGENAME}}|as Notes}}
* {{{{FULLPAGENAME}}|as Notes}}
* {{{{FULLPAGENAME}}|tf2c Notes}}
=== {{bms|2}} ===
* {{{{FULLPAGENAME}}|portal2 Notes}}
* Mod: {{{{FULLPAGENAME}}|bms (Mod) Notes}}
* {{{{FULLPAGENAME}}|p2ce Notes}}
* Steam: {{{{FULLPAGENAME}}|bms (Steam) Notes}}
=== {{gmod|2}} ===
* {{{{FULLPAGENAME}}|gmod Notes}}
=== {{hls|2}} ===
* {{{{FULLPAGENAME}}|hls Notes}}
* {{{{FULLPAGENAME}}|hls Notes}}
=== {{l4d|2}} ===
* {{{{FULLPAGENAME}}|l4d Notes}}
* {{{{FULLPAGENAME}}|l4d Notes}}
=== {{l4d2|2}} ===
* {{{{FULLPAGENAME}}|l4d2 Notes}}
* {{{{FULLPAGENAME}}|l4d2 Notes}}
=== {{mapbase|2}} ===
* {{{{FULLPAGENAME}}|mapbase Notes}}
=== {{momentum|2}} ===
* {{{{FULLPAGENAME}}|momentum Notes}}
* {{{{FULLPAGENAME}}|momentum Notes}}
* {{{{FULLPAGENAME}}|tfbranch Notes}}
=== {{p2ce|2}} ===
* {{{{FULLPAGENAME}}|gmod Notes}}
* {{{{FULLPAGENAME}}|p2ce Notes}}
* {{{{FULLPAGENAME}}|bms (Steam) Notes}}
=== {{postal3|2}} ===
* {{{{FULLPAGENAME}}|bms (Mod) Notes}}
* {{{{FULLPAGENAME}}|postal3 Notes}}
* {{{{FULLPAGENAME}}|postal3 Notes}}
* {{{{FULLPAGENAME}}|ThePortal2 Notes}}
=== {{hdtf|2}} ===
* {{{{FULLPAGENAME}}|hdtf_M3SA Notes}}
* {{{{FULLPAGENAME}}|hdtf_M3SA Notes}}
=== {{teamspen|2}} ===
* {{{{FULLPAGENAME}}|hammeraddons Notes}}
* {{{{FULLPAGENAME}}|hammeraddons Notes}}
* {{{{FULLPAGENAME}}|mapbase Notes}}
=== {{src06|2}} ===
* {{{{FULLPAGENAME}}|src06 Notes}}
* {{{{FULLPAGENAME}}|src06 Notes}}
=== {{titanfall|2}} ===
* {{{{FULLPAGENAME}}|tfbranch Notes}}
=== {{tf2c|2}} ===
* {{{{FULLPAGENAME}}|tf2c Notes}}


<onlyinclude>{{#switch:{{{1|}}}
<onlyinclude>{{#switch:{{{1|}}}
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| Game = {{#switch: {{language}}
| Game = {{#switch: {{language}}
| #default = Game
| #default = Game
| fi = Peli
| ru = Игра
| ru = Игра
| uk = Гра
| uk = Гра
| vi = Trò chơi
| vi = Trò chơi
| zh = 游戏  
| zh = 游戏  
| fi = Peli
}}
}}


| Ver = {{#switch: {{language}}
| Ver = {{#switch: {{language}}
| #default = Hammer++ Version
| #default = Hammer++ Version
| fi = Hammer++ Versio
| ru = Версия Hammer++
| ru = Версия Hammer++
| vi = Bản Hammer++ có thể dùng được
| vi = Bản Hammer++ có thể dùng được
| zh = Hammer++ 版本
| zh = Hammer++ 版本
| fi = Hammer++ Versio
}}
}}


| Notes = {{#switch: {{language}}
| Notes = {{#switch: {{language}}
| #default = Notes
| #default = Notes
| fi = Muuta
| ru = Примечания
| ru = Примечания
| vi = Ghi chú
| vi = Ghi chú
| zh = 备注  
| zh = 备注  
| fi = Muuta
}}
}}


| None = {{#switch: {{language}}
| None = {{#switch: {{language}}
| #default = None
| #default = None
| fi = Ei mitään
| ru = Отсутствуют
| ru = Отсутствуют
| vi = Không
| vi = Không
| zh = 无  
| zh = 无  
| fi = Ei mitään
}}
}}


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| #default = Install to game's {{path|bin}} folder normally.
| #default = Install to game's {{path|bin}} folder normally.
| ru = Обычная установка в директорию {{path|bin}} игры.
| ru = Обычная установка в директорию {{path|bin}} игры.
}}
| gmod retest = {{#switch: {{language}}
| #default = Need retest using GMOD version.
}}
}}


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| #default = [https://wiki.tf2classic.com/wiki/Setting_up_Hammer Setting up Hammer]
| #default = [https://wiki.tf2classic.com/wiki/Setting_up_Hammer Setting up Hammer]
| ru = [https://wiki.tf2classic.com/wiki/Setting_up_Hammer Настройка Hammer]
| ru = [https://wiki.tf2classic.com/wiki/Setting_up_Hammer Настройка Hammer]
}}
| portal2 Notes = {{#switch: {{language}}
| #default = Portal 2 support still has some problems, this will be released at a later date.
| ru = Поддержка Portal 2 всё ещё проблематична, информация будет опубликована позднее.
}}
}}


| p2ce Notes = {{#switch: {{language}}
| p2ce Notes = {{#switch: {{language}}
| #default = Check out the issues on the [[Hammer++/Bugs and limitations with unsupported games|relevant subpage]]. Support by developers is not planned, and usage is strongly discouraged; some Hammer++ features will be added to {{strata hammer|4.1}}.
| #default = Check out the issues on the [[Hammer++/Bugs and limitations with unsupported games|relevant subpage]]. Support by developers is not planned, and usage is strongly discouraged; some Hammer++ features will be added to {{strata hammer|4.1}}.
| fi = Ei kehittäjien tukema; He eivät auta sinua jos löydät ongelmia
| ru = Ознакомьтесь с имеющимися проблемами на [[Hammer++/Bugs and limitations with unsupported games|этой странице]]. Поддержка не планируется, использование настоятельно не рекомендуется, некоторые функции Hammer++ будут добавлены в {{strata hammer|4.1}}.
| ru = Ознакомьтесь с имеющимися проблемами на [[Hammer++/Bugs and limitations with unsupported games|этой странице]]. Поддержка не планируется, использование настоятельно не рекомендуется, некоторые функции Hammer++ будут добавлены в {{strata hammer|4.1}}.
| vi = Không được hỗ trợ bởi nhà phát triển; Họ sẽ không giải pháp nêu tìm được vấn đề về Hammer++
| vi = Không được hỗ trợ bởi nhà phát triển; Họ sẽ không giải pháp nêu tìm được vấn đề về Hammer++
| zh = 因开发者而不支持;如果出现任何问题,他们不会提供帮助
| zh = 因开发者而不支持;如果出现任何问题,他们不会提供帮助
| fi = Ei kehittäjien tukema; He eivät auta sinua jos löydät ongelmia
}}
}}


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| gmod Notes = {{#switch: {{language}}
| gmod Notes = {{#switch: {{language}}
| #default = Check out the issues below in the [[Hammer++/Bugs and limitations with unsupported games|relevant subpage]]. Similar to [[Hammer++/Docs/Installation for Other Games#Installing Hammer++|standard method]], but make sure to view [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md this file] as well for additional steps
| #default = Check out the issues below in the [[Hammer++/Bugs and limitations with unsupported games|relevant subpage]]. Similar to [[Hammer++/Docs/Installation for Other Games#Installing Hammer++|standard method]], but make sure to view [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md this file] as well for additional steps
| fi = Samankaltainen kuin [[Hammer++/Docs/Installation for Other Games#Installing Hammer++|normaali tapa]], mutta katso myös [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md tätä tiedostoa] lisäaskeleille
| ru = Ознакомьтесь с имеющимися проблемами на [[Hammer++/Bugs and limitations with unsupported games|этой странице]]. Аналогично [[Hammer++/Docs/Installation for Other Games#Installing Hammer++|стандартному методу]], однако обязательно ознакомьтесь с [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md этим файлом] для выполнения дополнительных действий.
| ru = Ознакомьтесь с имеющимися проблемами на [[Hammer++/Bugs and limitations with unsupported games|этой странице]]. Аналогично [[Hammer++/Docs/Installation for Other Games#Installing Hammer++|стандартному методу]], однако обязательно ознакомьтесь с [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md этим файлом] для выполнения дополнительных действий.
| vi = Xem [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md cái file này] để hưỡng dẫn cài cho {{gmod|3.1}}.
| vi = Xem [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md cái file này] để hưỡng dẫn cài cho {{gmod|3.1}}.
| zh = 与[[Hammer++/Docs/Installation for Other Games#Installing Hammer++|常规方式]]相似,但请查看 [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md 此文件]以了解额外步骤  
| zh = 与[[Hammer++/Docs/Installation for Other Games#Installing Hammer++|常规方式]]相似,但请查看 [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md 此文件]以了解额外步骤  
| fi = Samankaltainen kuin [[Hammer++/Docs/Installation for Other Games#Installing Hammer++|normaali tapa]], mutta katso myös [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md tätä tiedostoa] lisäaskeleille
}}
}}


| bms (Steam) Notes = {{#switch: {{language}}
| bms (Steam) Notes = {{#switch: {{language}}
| #default = Check out the issues below in the [[Hammer++/Bugs and limitations with unsupported games|relevant subpage]]. A separate version for Black Mesa is not planned.
| #default = Check out the issues below in the [[Hammer++/Bugs and limitations with unsupported games|relevant subpage]]. A separate version for Black Mesa is not planned.
| fi = Uudet valaistus entiteetit eivät saata näkyä valaistus esikatselussa; käytä vanhoja entiteettejä testinä ja vaihda uusimpiin viimeistä kokoamista varten
| ru = Ознакомьтесь с имеющимися проблемами на [[Hammer++/Bugs and limitations with unsupported games|этой странице]]. Выпуск отдельной версии для {{bms|4}} не планируется.
| ru = Ознакомьтесь с имеющимися проблемами на [[Hammer++/Bugs and limitations with unsupported games|этой странице]]. Выпуск отдельной версии для {{bms|4}} не планируется.
| vi = Các thực thể ánh sáng mới có thể không hiển thị trong xem trước ánh sáng; sử dụng các thực thể cũ trong quá trình kiểm tra ánh sáng và hoán đổi thành bản cuối cùng để biên dịch đầy đủ.
| vi = Các thực thể ánh sáng mới có thể không hiển thị trong xem trước ánh sáng; sử dụng các thực thể cũ trong quá trình kiểm tra ánh sáng và hoán đổi thành bản cuối cùng để biên dịch đầy đủ.
| zh = 新的光照实体可能不会在光照预览中显示;在光照测试中使用旧实体并切换到 final 以进行最终编译  
| zh = 新的光照实体可能不会在光照预览中显示;在光照测试中使用旧实体并切换到 final 以进行最终编译  
| fi = Uudet valaistus entiteetit eivät saata näkyä valaistus esikatselussa; käytä vanhoja entiteettejä testinä ja vaihda uusimpiin viimeistä kokoamista varten
}}
}}


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Требуется установить Source SDK Base 2013 MP/SP; Для загрузки ресурсов требуется привязка к директории {{path|sourcetest}} в SDK Base;  
Требуется установить Source SDK Base 2013 MP/SP; Для загрузки ресурсов требуется привязка к директории {{path|sourcetest}} в SDK Base;  
Hammer++ завершит работу с ошибкой, если он будет помещен в директорию {{path|bin}} Postal 3.
Hammer++ завершит работу с ошибкой, если он будет помещен в директорию {{path|bin}} Postal 3.
}}
| ThePortal2 Notes = {{#switch: {{language}}
| #default = A separate version for Portal 2 is planned. Check out this [https://steamcommunity.com/sharedfiles/filedetails/?id=2742731712 guide].
| ru = Планируется отдельная версия для Portal 2. Ознакомьтесь с этим [https://steamcommunity.com/sharedfiles/filedetails/?id=2742731712 руководством].
}}
}}



Revision as of 22:55, 6 January 2025

English (en)Suomi (fi)Русский (ru)Українська (uk)Tiếng Việt (vi)中文 (zh)
Icon-settings.png
Subpage of strings
It contains various translatable and untranslatable strings that are used in the template or anywhere else.
To preview translated strings, select languages on the top right bar.
Icon-gnome-document-open.pngDocumentation
Number of strings:20
Approximate status of translation:English (en) 100% Suomi (fi) 35% Русский (ru) 85% Українська (uk) 5% Tiếng Việt (vi) 40% 中文 (zh) 35% 

Header

  • Game
  • Hammer++ Version

Game/tool notes

  • Notes
  • Retest using GMOD: Need retest using GMOD version.

Generic

  • Install to game's 🖿bin folder normally.

Alien Swarm Alien Swarm

  • Errors about reading particles, use mount.cfg to mount alien swarm data.
    Note.pngNote:Functions differently than Hammer, instead of using a func_brush with name structure_seal, use a normal brush to close your maps.
    If compiled it forces the map to be fullbright even if there are lights.
    Icon-Important.pngImportant:use func_details for your entire map as it will generate unwanted portals

Black Mesa Black Mesa

Garry's Mod Garry's Mod

Half-Life: Source Half-Life: Source

Left 4 Dead Left 4 Dead

  • L4D2 Hammer++ appears fine on Left 4 Dead, except when compiling the map. Once compiled and joining the map, an error will appear and display: STEAM validation rejected and unable to interact with the menu after pressing ok.
    PlacementTip.pngWorkaround:Before compiling the map, check the box Don't run the game after compiling and then compile the map, after it has been compiled, enter Left 4 Dead and via console, type: map <map name>.
    Tip.pngTip:You can enable dev by going to manage < properties and on Launch options, type: -dev 1.
    Note.pngFix:Remove the steam_appid.txt from the 🖿hammerplusplus folder.

Left 4 Dead 2 Left 4 Dead 2

  • Identical to Left 4 Dead Left 4 Dead, without the Steam rejection, only displaying error on console and unable to interact with the menu when exiting the map.
    Note.pngFix:Remove the steam_appid.txt from the 🖿hammerplusplus folder.

Mapbase Mapbase

Momentum Mod Momentum Mod

  • [confirm]

Portal 2: Community Edition Portal 2: Community Edition

  • Check out the issues on the relevant subpage. Support by developers is not planned, and usage is strongly discouraged; some Hammer++ features will be added to Strata Hammer Strata Hammer.

Postal III Postal III

  • Requires modification to Postal 3's FGD file(s); Recommended to use Postal 3's compilers instead; Some Hammer features from Postal 3's are missing like 'prefabs';

Requires Source SDK Base 2013 MP/SP to be installed; Requires folder linking inside SDK Base's 🖿sourcetest folder to load assets; Hammer++ will crash if placed inside Postal 3's 🖿bin folder.

Hunt Down the Freeman Hunt Down the Freeman

TeamSpen's Hammer Addons TeamSpen's Hammer Addons

Source 2006 Source 2006

  • See Installation for Source 2006 games. Don't forget that Source 2006 games will have less textures (including tools textures such as 2D Skybox), differences in LDR + HDR lighting compared to Source 2007 and later (including Hammer++ lighting preview). So remember to run both Source 2006's Hammer and Hammer++ and check see if the same texture exists in Texture Browser on Source 2006's Hammer before adding it to the map.

Titanfall Titanfall

  • [confirm]

Team Fortress 2 Classic Team Fortress 2 Classic