VRAD (Source 2): Difference between revisions
		
		
		
		
		
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 Confirm:Does VRAD3 requires ray-tracing support on Half-Life: Alyx, Dota 2 and SteamVR Home aswell?
 Confirm:Does VRAD3 requires ray-tracing support on Half-Life: Alyx, Dota 2 and SteamVR Home aswell?
 Bug:System with latest NVIDIA (and possibly AMD) drivers may have issues with VRAD3, causing it to crash (with
Bug:System with latest NVIDIA (and possibly AMD) drivers may have issues with VRAD3, causing it to crash (with 
		
	
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| '''VRAD3''' is the [[command-line]] tool that calculates and embeds lighting data into compiled maps. It is the {{source2|4}} counterpart of {{source|4|nt=3}}'s [[VRAD]]. | '''VRAD3''' is the [[command-line]] tool that calculates and embeds lighting data into compiled maps, using graphics card (GPU) with ray tracing support. It is the {{source2|4}} counterpart of {{source|4|nt=3}}'s [[VRAD]]. | ||
| Earlier Source 2 games use '''VRAD2''' to preview baked lighting in Hammer, using CPU. | Earlier Source 2 games use '''VRAD2''' to preview baked lighting in Hammer, using CPU. | ||
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| VRAD3 currently only support all NVIDIA RTX and AMD RX 6000 series (or later/other RDNA2) cards. Intel Arc currently not yet supported. | VRAD3 currently only support all NVIDIA RTX and AMD RX 6000 series (or later/other RDNA2) cards. Intel Arc currently not yet supported. | ||
| {{Bug|System with latest NVIDIA (and possibly AMD) drivers may have issues with VRAD3, causing it to crash (with {{code|VK_ERROR_DEVICE_LOST}}) while bake lighting during map compiling.}} | |||
| == Games with VRAD2 == | == Games with VRAD2 == | ||
Revision as of 06:31, 19 December 2024
VRAD3 is the command-line tool that calculates and embeds lighting data into compiled maps, using graphics card (GPU) with ray tracing support. It is the  Source 2 counterpart of
 Source 2 counterpart of  Source 1's VRAD.
 Source 1's VRAD.
Earlier Source 2 games use VRAD2 to preview baked lighting in Hammer, using CPU.
In  Counter-Strike 2, VRAD3 requires a GPU with ray tracing support to both preview and bake lighting. VRAD2 and the old CPU lighting compiler have been removed as of the Armory Update.
 Counter-Strike 2, VRAD3 requires a GPU with ray tracing support to both preview and bake lighting. VRAD2 and the old CPU lighting compiler have been removed as of the Armory Update.
 Confirm:Does VRAD3 requires ray-tracing support on Half-Life: Alyx, Dota 2 and SteamVR Home aswell?
 Confirm:Does VRAD3 requires ray-tracing support on Half-Life: Alyx, Dota 2 and SteamVR Home aswell?VRAD3 is also available in Half-Life: Alyx and Dota 2 in later updates.
VRAD3 currently only support all NVIDIA RTX and AMD RX 6000 series (or later/other RDNA2) cards. Intel Arc currently not yet supported.
 Bug:System with latest NVIDIA (and possibly AMD) drivers may have issues with VRAD3, causing it to crash (with
Bug:System with latest NVIDIA (and possibly AMD) drivers may have issues with VRAD3, causing it to crash (with VK_ERROR_DEVICE_LOST) while bake lighting during map compiling.  [todo tested in ?]Games with VRAD2
- All  Source 2 games except Source 2 games except Counter-Strike 2, and newer versions of Counter-Strike 2, and newer versions of Dota 2 (since 2023/2024). Dota 2 (since 2023/2024).
Games with VRAD3
Valve
 Counter-Strike 2 Counter-Strike 2
 Dota 2 (later version) Dota 2 (later version)
 Half-Life: Alyx (later version) Half-Life: Alyx (later version)
 SteamVR Home (later version) SteamVR Home (later version)
Third-party
Todo: Add more information about Source 2's VRAD2/VRAD3 lighting.
See also
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