Charger: Difference between revisions
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Tip:To spawn charger manually commentary_zombie_spawner, info_zombie_spawn or ZSpawn script function can be used.
Warning:Trying to spawn charger using SpawnEntityFromTable script function or by placing him directly in a map will crash the game
Important:Spawned charger's classname is
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{{Ent not in fgd|nolink=1}} | {{Ent not in fgd|nolink=1}} | ||
{{CD|Charger}} | {{CD|Charger}} | ||
{{this is a|point entity|name=charger|game=Left 4 Dead 2}} By default director tries to spawn him anywhere around survivors (SPAWN_SPECIALS_ANYWHERE spawn set). Charger spawns with [[weapon_charger_claw]] | {{this is a|point entity|name=charger|game=Left 4 Dead 2}} By default the AI director tries to spawn him anywhere around survivors (SPAWN_SPECIALS_ANYWHERE spawn set). Charger spawns with his melee ability [[weapon_charger_claw]] and [[ability_charge]] which controls his special ability. Charger's special ability can be affected by {{ent|func_block_charge}}. | ||
{{tip|To spawn charger manually {{ent|commentary_zombie_spawner}}, {{ent|info_zombie_spawn}} or [[ | {{tip|To spawn charger manually {{ent|commentary_zombie_spawner}}, {{ent|info_zombie_spawn}} or [[Left 4 Dead 2/Script Functions/ZSpawn|ZSpawn]] script function can be used.}} | ||
{{warning|Trying to spawn charger using SpawnEntityFromTable script function or by placing him directly in a map will crash the game}} | {{warning|Trying to spawn charger using SpawnEntityFromTable script function or by placing him directly in a map will crash the game}} | ||
{{important|Spawned charger's classname is <code>player</code>}} | {{important|Spawned charger's classname is <code>player</code>}} | ||
{{clr}} | {{clr}} | ||
== ConVars == | ==ConVars== | ||
<source> | <source> | ||
z_charge_duration : 2.5 : , "cheat", "rep", "cl" : | z_charge_duration : 2.5 : , "cheat", "rep", "cl" : | ||
Line 31: | Line 31: | ||
</source> | </source> | ||
== Actions == | ==Actions== | ||
* ChargerAssault | * ChargerAssault | ||
* ChargerAttack | * ChargerAttack | ||
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== See also == | ==See also== | ||
* [[NextBot]] | * [[NextBot]] | ||
* [[weapon_charger_claw]] | * [[weapon_charger_claw]] | ||
* [[ability_charge]] | * [[ability_charge]] | ||
* [[Player | * [[Player (Left 4 Dead series)|player]] | ||
* [[spitter]] | * [[spitter]] | ||
* [[boomer]] | * [[boomer]] |
Revision as of 08:37, 9 September 2024
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Charger |
charger
is a point entity available in Left 4 Dead 2. By default the AI director tries to spawn him anywhere around survivors (SPAWN_SPECIALS_ANYWHERE spawn set). Charger spawns with his melee ability weapon_charger_claw and ability_charge which controls his special ability. Charger's special ability can be affected by func_block_charge.



player
ConVars
z_charge_duration : 2.5 : , "cheat", "rep", "cl" :
z_charge_impact_angle : .7 : , "sv", "cheat" :
z_charge_impact_radius : 120 : , "sv", "cheat" :
z_charge_interval : 12 : , "cheat", "rep", "cl" :
z_charge_max_damage : 10 : , "cheat", "rep", "cl" :
z_charge_max_force : 800 : , "cheat", "rep", "cl" :
z_charge_max_speed : 500 : , "cheat", "rep", "cl" :
z_charge_min_force : 550 : , "cheat", "rep", "cl" :
z_charge_prop_damage : 20 : , "sv", "cheat" :
z_charge_start_speed : 250 : , "cheat", "rep", "cl" :
z_charge_tooshort : 0 : , "cheat", "rep", "cl" :
z_charge_warmup : 0.5 : , "cheat", "rep", "cl" :
z_charger_allow_shove : 0 : , "sv", "cheat" : 0 = Cannot be shoved, 1 = Can be shoved
z_charger_health : 600 : , "sv", "cheat" : Charger max health
z_charger_impact_epsilon : 8 : , "sv", "cheat" :
z_charger_limit : 1 : , "sv", "cheat" :
z_charger_max_prop_force : 3000 : , "sv", "cheat" :
z_charger_pound_dmg : 15 : , "sv", "cheat" :
z_charger_probe_alone : 6 : , "sv", "cheat" :
z_charger_probe_attack : 24 : , "sv", "cheat" :
Actions
- ChargerAssault
- ChargerAttack
- ChargerBehavior
- ChargerChargeAtVictim
- ChargerEvade
- ChargerReturnToNavMesh